With Duty Finder, instances for everything, and cutscenes upon cutscenes, this game can end up very isolating.

I'm worried that if this trend continues it'll end up being a single player game that other people just happen to be playing.


I strongly feel there needs to be more to do as groups out in the field. There needs to be more of a reason to communicate with other- and less isolation involved with instanced content and dungeons.

There needs to be more opportunities to come across other players, and more reasons to be forced to communicate with them!

If the game keeps locking people away into little isolated quest-lines and well defined, instanced progression, then it's not an MMO at all; just an RPG.