This makes no sense seeing as there are grade 2,3,4 and 5 catalyst.I haven't had much difficulty with Catalysts as 50 Botanist. The proc of the ability was about every 2-3 trees and in obtaining the Catalysts I had 100% success. I would guess that your level is the significant factor in deciding how often the ability kicks in, they don't want rank 40 gatherers obtaining super rare items with regularity.
I had a feeling it might be that as well, since it's been activating a lot more for me on my botanist than it does on Fisher. That or it's based on a particular gathering stat. It would also account for it supposedly kicking in more often on lower level nodes.I haven't had much difficulty with Catalysts as 50 Botanist. The proc of the ability was about every 2-3 trees and in obtaining the Catalysts I had 100% success. I would guess that your level is the significant factor in deciding how often the ability kicks in, they don't want rank 40 gatherers obtaining super rare items with regularity.
This is horrible. I've been fishing in Cedarwood exclusively at schools of fish for hours and not once have I seen FoG proc. In fact, none of my equipped abilities seem to be firing off anymore.
It's always been possible to gather higher ranked items from low level nodes but the difficulty of successfully gathering these items has been the same with all grades. The regularlity of ability procs as well as the execution of the gather are difficulty related, it makes perfect sense a higher level gatherer would have higher success, does it not?
ive been working on it with all 3 classes
fishing seems to have the worst proc rates by far
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Naturally I'm having the same problem with Fingerprint of the Gods.
What makes it worse is that they haven't updated the nodes they spawn for you during levequests. I think this is probably an oversight, just like how most crafting leves still seem to use old recipes, say they need subcrafts, support, etc.
On one hand, it's good that this means that only "dedicated" gatherers are getting catalysts, but it also means that the prices are going to be sky-high forever and a lot of the Materia system will be rendered moot.
Yeah I can understand if the ability activated rarely for high grade catalysts, since it's pretty much DoL's "endgame", but low and mid grade need to drop a lot more often so low-level materia sees a lot more use and the playerbase can become stronger.
From what i've gathered, no pun intended, the major factors seem to be pretty basic: grade of node + level of player. That being said, an unwritten factor could be moon phase, especially when it comes to fishing. There's been other players who have noticed that proc rate is non-existent during half moons but much better during new/full.
I always find it amusing that everytime the devs are asked a question about moon phase effects on crafting and gathering, they intentionally avoid the topic. Conspiracy theories aside, there probably is something to it.
Last edited by Dallie; 10-11-2011 at 10:34 PM.
"You don't stop playing when you get old, you get old when you stop playing!"
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Oh no, not more of that moon phase bs.... Its obviously the direction your facing.From what i've gathered, no pun intended, the major factors seem to be pretty basic: grade of node + level of player. That being said, an unwritten factor could be moon phase, especially when it comes to fishing. There's been other players who have noticed that proc rate is non-existent during half moons but much better during new/full.
I always find it amusing that everytime the devs are asked a question about moon phase effects on crafting and gathering, they intentionally avoid the topic. Conspiracy theories aside, there probably is something to it.
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