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  1. #1
    Player

    Join Date
    Apr 2015
    Posts
    658
    Quote Originally Posted by Colorful View Post
    I figured Red Mage would be a melee DPS with the ability to enchant their rapier with magic which would be their stances. Similar to Monk or Huton for Ninja, and cast close range magic similar to the signs from the Witcher series. I think that would work best for FFXIV, but who knows? Doesn't make much sense to have a sword if you're not going to use it.
    If they follow the niche of how RDM has worked in past games it will most certainly untilize a sword with spells, My guess is enchanted swords magical damaging melee attacks, etc. this is why i said it will make the most sense, as since it is a mage it will follow caster dps or meele caster dps. some people want it to be a tank, which makes very little sense as rdm has never "tanked" before. and they don't even wear heavy armor.
    (1)

  2. #2
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Blood-Aki View Post
    If they follow the niche of how RDM has worked in past games it will most certainly untilize a sword with spells, My guess is enchanted swords magical damaging melee attacks, etc. this is why i said it will make the most sense, as since it is a mage it will follow caster dps or meele caster dps. some people want it to be a tank, which makes very little sense as rdm has never "tanked" before. and they don't even wear heavy armor.
    See, that's sortof what I don't want, on the basis that it eats into the Sword Mage/Mystic Knight((My personal all time favourite class))'s niche. Sword AND magic, yes. Swords imbued with Magic, no.
    (0)

  3. #3
    Quote Originally Posted by Blood-Aki View Post
    some people want it to be a tank, which makes very little sense as rdm has never "tanked" before. and they don't even wear heavy armor.
    in FF games only XI and XIV has real tanks, never tanked before is mostly irrelevant. there's also a first time for everything and FF games are about evolving the series not staying stagnant the entire time. NINs definitely didn't "tank" before XI and when players started doing that SE didn't nerf the hell out of them so they couldn't do it.

    you don't need heavy armor to tank, FF games have this fancy thing we like to call magic.
    (0)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Colorful View Post
    I figured Red Mage would be a melee DPS with the ability to enchant their rapier with magic which would be their stances. Similar to Monk or Huton for Ninja, and cast close range magic similar to the signs from the Witcher series. I think that would work best for FFXIV, but who knows?
    RDM...and The Witcher? Hmm....anyone know if Geralt ever wore a pimp hat?
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #5
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Duelle View Post
    RDM...and The Witcher? Hmm....anyone know if Geralt ever wore a pimp hat?
    Chances are.... Absolutely Yes.
    (0)

  6. #6
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Duelle View Post
    RDM...and The Witcher? Hmm....anyone know if Geralt ever wore a pimp hat?
    I've been playing through The Witcher 3 (slowly) lately, and after reading this post, I just now got an image of Geralt wearing a Red Mage outfit.

    lols were had.
    (1)

  7. #7
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Samurai for melee DPS please. I'm hoping for more of the FFT Samurai/FFTA Parivir style, normal sized katana, wreck your face type of Samurai myself.
    (0)

  8. #8
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the core mechanic of the melee dps is the combo and positional now, believe me i'm the first one to regret it, but Yoshida and it team still follow some data they have receive age ago while the V1. saying it's more fun to have positional and combo together.

    that said, tons of idea for interesting dps was given, like a system that is freed of the combo with know making use of the FF11 skill chain system, but used by only one person, you do one skill followed by another, giving an effect as result. they can even farer by adding skill effect needed for obtain another one.

    leading to a system where you need to know what the skill chain with another will give. that only one example of possible mechanic that can be used by the samurai, that is a jobs based on technic. making it part of the weaponskill system is the best way to do it (from my viewpoint)

    try to add this to a tank, is not possible since it need to focus on the boss hate and survive, that why if you look closely the gameplay tie to the damage of the tank are soo bland actually.

    for the dps, since they are freed of this role, they only have to deal damage, they need then to create a deeper system and gameplay for make the jobs less boring to play. that why even if it means more work, you see more dps role added than tank and healer.
    (0)
    Last edited by silentwindfr; 08-30-2015 at 01:25 PM.

  9. #9
    Player
    dekal's Avatar
    Join Date
    Feb 2015
    Posts
    1,303
    Character
    Alexes D'kal
    World
    Balmung
    Main Class
    Paladin Lv 66
    read mage = melee dps
    samurai = pure healer
    (1)

  10. #10
    Player
    Cinicus's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Cinicus Tron
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Sam needs to be a DPS that gets bonuses for being face to face with the mob. It should share the maiming gear. Rdm sounds cool as melee magick dps or as magick tank.
    (1)

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