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  1. #1
    Player
    distant-cubix's Avatar
    Join Date
    Mar 2014
    Location
    hyperion
    Posts
    92
    Character
    Distant Cubix
    World
    Hyperion
    Main Class
    Archer Lv 70

    PvP Gear Thoughts - Lets hear your Ideas

    I feel there is a simple way to fix a few of the issues PvP has been having and that is making the gear more of a desirable and useful gear set. The max obtainable PvP gear at the moment as we all know is i180. it does have a +30 morale on it that rounds all of its stats to i210 only when in wolves den. This is also arguably SOME of the best gear for Frontlines which has a i150 cap on it so everything is synced down anyway. The PvP community at large has many different reasons for their pursuit of this max level and the gear that goes with it; however the PvE group at large has no intrest in this because it wont help them. What if in future PvP updates the gear was the same lvl or ten under the max PvE gear ilvl that way it would also be useful outside of just the wolves den and therefore many people that dont play PvP now might be more motivated to give it a try.
    It might even be interesting to have a Frontlines gear set and a wolves den gear set, one with morale and one without?
    (2)
    Last edited by distant-cubix; 08-27-2015 at 09:45 PM. Reason: More room

  2. #2
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    They would need to rework the way the Wolf Marks system functions. Right now, all new introduced gear is only available to players with the highest PVP ranks. Even if they did release good PVE gear, only people who were already into PVP would have access to it. And if they released it and didn't lock it behind PVP ranks, then the current PVP playerbase would riot.
    (3)
    Last edited by Beckett; 08-28-2015 at 09:54 AM.

  3. #3
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    I'd really appreciate if SE provided more things for our wolves marks to be used on, in general. There should be additional vendors at the wolves den that allows us to use our marks for PvP specific housing items, bardings for our chocobos, minions, mounts, etc. Let's face it, as it is now, after rank 50 you get your gear and you just keep collecting wolfs marks that sit in your inventory and do nothing. If they give a reason for us to keep collecting wolfs marks, people would have a reason to keep playing PvP.

    As for gear... I definitely think they should add more PvP gear sets. Specific ones for different game modes would be cool, but tricky to get given que times for anything other than seize are absurd. At the very least, there should be a gear set between ilvls 110 and 180. Right now, there is a great drought between ranks ~35-50. You get nothing for progressing through them. ilvl 110 gear is utterly useless, and ilvl 180 gear is un-equipable, so you're just pushing along with no rewards for your efforts. They should add a gear set (even if just for glamour) between those ranks so that its less of a pointless grind.

    I'm not sure about PvE gear sets. In one way, I like the idea, because more options are better than less, and I don't think anyone will say no to more gear options. On the other hand, though, PvE'ers already get more rewards for playing PvP than PvP'ers do, and it attracts the ABSOLUTE WORST KINDS OF PLAYERS into the game mode. Casual PvP'ers and eso farmers are ruining the experience for the rest of us, and adding PvE gear to PvP shops might make that worse. IF they did it, then I'd say they'd have to keep the gear rank locked to weed out the casual players. It wouldn't be fair to the rest of us if they could just sit idle in matches, farming up their marks without any effort, so they could buy their gear while the actual PvP'ers continue their seemingly endless grind that, currently, has almost no real rewards.
    (9)

  4. #4
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    If it had been ilvl 190, equivalent to Alex Normal mode, then It would have been quite useful. But any higher than that would've been overpowered!
    (0)

  5. #5
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,470
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Februs View Post
    Let's face it, as it is now, after rank 50 you get your gear and you just keep collecting wolfs marks that sit in your inventory and do nothing.
    Well, gear bought with wolf marks has been the absolute cheapest way to steadily level my desynth skill.
    (2)

  6. #6
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cidel View Post
    Well, gear bought with wolf marks has been the absolute cheapest way to steadily level my desynth skill.
    Didn't think of that lol. So, PvE'ers get rewards, and Disciples of the hand get rewards... but PvP'ers get the shaft. Yup. Seems legit.
    (3)

  7. #7
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    There definitely needs to be i140 i150 like we had in old frontline.

    Personally I don't really care for more reward, after all I play pvp to beat real people not carry out pve tasks.

    I just wish they ddidn't skimp out on our rank 50 stuff, mnk looks like ninja, drg looks like tanks lolwut.......etc

    That being said my lord mnk weapon is the best looking in the whole game!
    (0)

  8. #8
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    If they removed the rank requirement on ilvl180 gear it would be a step in the right direction. Currently it seems to be a good idea to keep new people out. Nobody wants to fight anyone new it seems.
    (0)

  9. #9
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    If they removed the rank requirement on ilvl180 gear it would be a step in the right direction. Currently it seems to be a good idea to keep new people out. Nobody wants to fight anyone new it seems.
    Nobody wants to fight with anyone new, because new people don't seem to want to fight. They'd rather just sit down idle at the beginning of a match and safely farm their eso bonus without actually doing anything.

    No matter how you slice it, removing rank req for ilvl 180 gear would be a step in the wrong direction. 1st, the ilvl180 gear, despite being not overly useful now, is set up for wolves den 3.0. Removing the req for it would screw with that game mode before it is even released. 2. As nice as it would be to wear it, the grind is one of the only reasons PvP'ers keep playing. Don't get me wrong, the grind is WAY TOO DAMN LONG. Exp comes in way too slow and there's no way to speed it up by doing well or getting better. That is a problem that should definitely be addressed, but the grind should still be there. SE rarely puts in new game modes to PvP. There's no new content to satisfy the players who like to competitively play against other players. No matter how much fun PvP'ers find PvP, eventually, they're gonna get board. Gear grinds and satisfying fights are the only way to keep them from leaving the que line.
    (4)
    Last edited by Februs; 08-29-2015 at 07:23 AM.

  10. #10
    Player
    distant-cubix's Avatar
    Join Date
    Mar 2014
    Location
    hyperion
    Posts
    92
    Character
    Distant Cubix
    World
    Hyperion
    Main Class
    Archer Lv 70
    I don't like the idea of removing the rank requirements either. However I do like the idea of expanding our player base.While we all have experienced the dreaded PUG match where everyone is just in it for the eso and folks are off doing their own thing spinning in the corner or something, getting people interested is part of it. While some might just be free food for the other team,"in theory" they will get better and become helpful at some point. I also really like the idea to adding PvP housing items or barding or even items needed for crafting that are purchased from Wolf marks, or something like that...
    (1)

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