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  1. #1
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90

    [QoL] Reset timers on wipe

    As per subject. Can we reset timers on a wipe?
    I think there is not much of a point making us sit around waiting for abilities to pop.

    Thanks.
    (10)

  2. #2
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    I think there was a comment on this in the last live letter, but they want to make sure it can't be abused. Not sure how difficult that'd be though.
    (0)

  3. #3
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    +1000

    literally about 75% of our raid night is standing waiting for CDs, 25% raiding/wiping
    (2)

  4. #4
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by tymora View Post
    As per subject. Can we reset timers on a wipe?
    I think there is not much of a point making us sit around waiting for abilities to pop.

    Thanks.
    Hey +1000000 for that such a waste of time, when a MCH, NIN or BRD says please wait for cooldowns 3min
    (0)

  5. #5
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    I just wish SE would actually listen. This has been begged for many times before.
    12-16-2014 06:20
    08-04-2015 03:21 PM
    08-09-2015 10:19 PM
    ... you get the idea.

    And, I have seen several others over time.
    (0)

  6. #6
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    But it will get abused!

    ...is an excuse I hear often. SE really needs to make this happen. Nothing better than waiting out a BLM's Raging Striked, MNK's Perfect Balance or a Potion after every wipe in a raid.
    (1)

  7. #7
    Player
    l1nk's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Rafal Chmiel
    World
    Phoenix
    Main Class
    Paladin Lv 100
    I can see one risk though - where should be it available? In dungeons aswell? That would result in scenarios like pulling pack of adds, HG, killing one, wipe, restart, pulling pack of adds with 1 less, HG, killing one, ... U got the idea. SE to introduce reset timers mechanic should also reset the packs of adds who wiped party or sth on that matter to balance the game.
    (1)

  8. #8
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Quote Originally Posted by l1nk View Post
    I can see one risk though - where should be it available? In dungeons aswell? That would result in scenarios like pulling pack of adds, HG, killing one, wipe, restart, pulling pack of adds with 1 less, HG, killing one, ... U got the idea. SE to introduce reset timers mechanic should also reset the packs of adds who wiped party or sth on that matter to balance the game.
    Or just make it only work on Trials/Raids where it's truly relevant. And I don't think intentionally wiping would really serve as a means to do the dungeon faster; you have to go through the effort of dying and to move back to the point where you used to be. In most dungeons you can already do big pulls anyways.
    (1)

  9. #9
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by l1nk View Post
    I can see one risk though - where should be it available? In dungeons aswell? That would result in scenarios like pulling pack of adds, HG, killing one, wipe, restart, pulling pack of adds with 1 less, HG, killing one, ... U got the idea. SE to introduce reset timers mechanic should also reset the packs of adds who wiped party or sth on that matter to balance the game.
    Ok, so this feature may be abused by people who enjoy staying 50 minutes in a dungeon, running 10x times from the beginning before they even reach first boss, because they are too bad for surviving trash mobs. Granted, let them "abuse" it this way.

    Also I don't see this in dungeons in general, since I never had to wait for any CD of anyone in any dungeon i'd run till now. But they could really add this to trials/raids, since you can't enter an arena again after you died until all others are dead, too.
    (0)

  10. #10
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by l1nk View Post
    I can see one risk though - where should be it available? In dungeons aswell? That would result in scenarios like pulling pack of adds, HG, killing one, wipe, restart, pulling pack of adds with 1 less, HG, killing one, ... U got the idea. SE to introduce reset timers mechanic should also reset the packs of adds who wiped party or sth on that matter to balance the game.
    I don't get the idea.
    (0)
    When in doubt, assume sarcasm

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