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  1. #1
    Player
    Katlyna's Avatar
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    Sep 2013
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    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Thanks Silverbane! Your insight is spot on as always. As you guessed the simulator doesn't have 3 star and I was just tinkering with the numbers so I didn't overshoot the recipie. I cut out that portion of the picture to avoid confusion ;-)

    I've tested both rotations ingame on three star items using a multitude of recipes and orders from people. HQing end goods with both approaches still work. But the slightly modified Rath's rotation pulls ahead notably (since you can still ToT at least once during the FS cycle). Likewise at MAX CP with the minor SH adjustment you can fit in the second free 18 point action. Giving you on average three extra 18 point actions (I usually shoot for 2 precise touches and 1 Innovation).

    The net is that the MaMa PbP (3 Star) rotation makes it feel like you're still just doing two star work. You lose the benefit of Ingenuity II on Byregots (which is annoying given the quality increase) but none the less the extra hasty touch USUALLY makes up for this change and having a potential two extra 18 point actions causes the MaMa PbP to pull ahead of the modified MaMa Careful synth rotation in regards to three star work.
    (0)
    Last edited by Katlyna; 02-26-2016 at 06:03 AM.
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll

  2. #2
    Player
    Linktech's Avatar
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    Jan 2016
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    4
    Character
    Link Kun
    World
    Jenova
    Main Class
    Goldsmith Lv 60
    Raths rotation always annoyed me because it felt less solid.

    I'll give this one a try, so at max cp do you start with two free 18cp stacks with this? Or 1?
    (0)

  3. #3
    Player
    Linktech's Avatar
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    Jan 2016
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    Character
    Link Kun
    World
    Jenova
    Main Class
    Goldsmith Lv 60
    Sorry I read it again it's 2. Do you suggest innovation over securing a stack with standard touch now that we loose ingenuity?

    I honestly love ingenuity too much to want to drop it all together like this..
    (0)

  4. #4
    Player
    Katlyna's Avatar
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    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    I also loved my MaMa Carefulsynth for two star over Rath's approach because of the additional "wiggle" in the progress. You have to be more aware of not falling short or early completion with Rath's. With this said this also meant you can sometimes squeeze out two extra ToTs during the FS cycle in Rath's approach (and this is very common in three star crafting).

    As for your questions I generally approach as follows with the modified Rath's rotation at max CP. I push to get two ToTs during the FS cycle. I keep in mind this sometimes leaves me short progress and make sure to do one extra careful synth when needed. During the rotation I push for 1 or two precise touches. So by the end of the rotation I typically have two 18 CP actions. If I ToTed twice I also have 4 extra CP (which I use to convert the final SH to SHII). So my final sequence is usually SHII, Hasty, Ingenuity, Basic Touch, Greater Strides, Byregot's. I do this if I have 8 or more stacks OR 6 or less stacks going into the final rotation. If I have 8 or more I'm going to max out if I miss the last hasty or not and I'm fairly certain I get somewhat more quality using the innovate on the last two actions. If I have 7 stacks two basic touches is generally better as I believe 9 stacks+ is the ideal breakpoint usually (unless you have 0 starting quality). If for some terrible reason I have 6 or less stacks, that innovation is much needed to squeeze out as much quality as possible.
    (0)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll

  5. #5
    Player
    PROBOUND's Avatar
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    Sep 2013
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    Limsa
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    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Katlyna View Post
    You lose the benefit of Ingenuity II on Byregots (which is annoying given the quality increase)
    Has it been confirmed that Ingenuity II adds more quality than Innovation on a Byregot's? This is something i see alot of mixed information on.

  6. #6
    Player
    Katlyna's Avatar
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    Sep 2013
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    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by PROBOUND View Post
    Has it been confirmed that Ingenuity II adds more quality than Innovation on a Byregot's? This is something i see alot of mixed information on.
    It depends on the state (number of stacks) and the difficulty of the craft. Generally speaking, in two star crafting Ingenuity II is slightly better than Innovation. While in three star crafting Innovation is notably better than Ingenuity II.
    (0)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll

  7. #7
    Player
    PROBOUND's Avatar
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    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Katlyna View Post
    It depends on the state (number of stacks) and the difficulty of the craft. Generally speaking, in two star crafting Ingenuity II is slightly better than Innovation. While in three star crafting Innovation is notably better than Ingenuity II.
    I've always been told that Ingenuity II becomes stronger the more difficult the craft. If thats the case then why would it be slightly better in a 2star vs. 3star?

  8. #8
    Player
    Katlyna's Avatar
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    Sep 2013
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    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by PROBOUND View Post
    I've always been told that Ingenuity II becomes stronger the more difficult the craft. If thats the case then why would it be slightly better in a 2star vs. 3star?
    This is a common misconception. Ingenuity's effectiveness actually gets strong as the craft gets easier but because you no longer need it (after X effectiveness) BUT because easier crafts don't need Ingenuity the perception is the skill is "stronger" as things get more difficult. Statically this is NOT true. But practically speaking this is initially true as you reach the point where crafting might actually require Ingenuity, you are more likely to find it useful (than lower crafts, even though its more effective).
    (0)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll