Quote Originally Posted by Silverbane View Post
First, that Steady Hand II (SHII) should be SH, Flawless Synthesis (FS) has a 90% success rate so SH II is a waste.
The strategy described here is actually to use flawless synthesis as a method of baiting goods, which will then be used for precise touch. You'd need SHII up or you risk a 10% chance of missing. Progress gains can be seen as a secondary element.

It's an alternative strategy that involves heavier use of precise touch and less reliance on durability restores/savers.