Results 1 to 10 of 249

Hybrid View

  1. #1
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    woah... waste not and carefull II for all that progress imposing a harsh hasty necessity is pretty dangerous. I wouldn't even think of not firing off 2 rapids in these synths and using precise touch. Even if i have to drop innovation i'll use observe but i want my 11+1 stacks at least.
    (0)

  2. #2
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by AnimaS View Post
    woah... waste not and carefull II for all that progress imposing a harsh hasty necessity is pretty dangerous. I wouldn't even think of not firing off 2 rapids in these synths and using precise touch. Even if i have to drop innovation i'll use observe but i want my 11+1 stacks at least.
    Un-modified hasty touches are only when doing 1 star... and they're just "extra" filler for uneeded careful synths. For one or two star you get 10 SHII hasty touches and Byregot's under the effects of Innovate and Ingenuity II (which is equivalent of one hasty stack each). So in comparison to any other rotation out there right now you need one less inner quiet stack (I haven't seen one yet proposing Byregot's under Ingenuity II). In comparison to any rotation without Innovate you require two less inner quiet stacks.

    Its because of this design (and requiring less inner quiet stacks) the overall risk to achieving HQ is higher. Its also the reason the synth is able to achieve 10421 quality without any starting HQ materials. As mentioned with only 1660 starting quality you can reach 100% HQ at 9 stacks. With 2000 starting quality you will still reach ~90% HQ at 8 stacks. So the buffer in this rotation is exceptionally high.

    The only vices in my eyes of the MaMa Careful Synth approach are having to drop reclaim (I haven't used it in two months though so I have no issue there), Armorer choosing between ToT and Innovate, and not having innate extra CP for precise/basic. But in comparison to other rotations the overall progress stability and higher innate quality makes up for the last issue.
    (0)