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  1. #1
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Sollux View Post
    I personally don't like Ingenuity at all as I've been screwed over before using it and prefer a more flexible rotation. To each their own
    That was one of the parts I found interesting about your rotation being that it doesn't require ingenuity and this means the Rapids can go anywhere the hasty touches are. This means catastrophic failure is less likely to occur and that consuming precise touches is a non issue in rapids typical place. But I don't like that the PbP and entire FS sequence is nakid of any SH. With this said I also know that durability only costs around . One part I don't understand is why are you placing innerquiet up front? Did you know you loose a FS in its place when doing this? Oh... it just occurred to me why you put it up front. You have to consume CP in order to benefit from a FS ToT fishing sequence. So you are paying the cost of your innerquiet up front in hopes of ToTing its cost back (and not maxing CP).

    But still durabily costs 26Cp on average... so I think you're better off doing the rotation with SH1 in the front and doing innerquiet later. I think the rotation on average will function much better.
    (0)

  2. #2
    Player
    Sollux's Avatar
    Join Date
    Sep 2015
    Posts
    135
    Character
    Ailandi Sensei
    World
    Tonberry
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Katlyna View Post
    But still durabily costs 26Cp on average... so I think you're better off doing the rotation with SH1 in the front and doing innerquiet later. I think the rotation on average will function much better.
    You make a really valid point, I'll actually do that instead. I was originally using IQ first as I would YOLO PT a second Good if I got it but since I've changed my rotation that is no longer the case. Thank you for the suggestion!
    (0)
    Crafting is my Endgame, and I'm an Elitist.

  3. #3
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    So this requires 817 craft, 695 control, and 448 cp. It has 13 HT, two of which can be changed for RS if you happen to fail one or both dropping you down to 11-12 HT in those cases. Any ToT taken during FS can change any of the HT into a BT/PT. If you happen to get too many for a single CS2 finish change the last CS2 into SS to finish. So far I have tried this once only and had no need to GS my byregots to finish.

    1 Maker's Mark (gsm)
    2 Comfort Zone (alch)
    3 Flawless Synthesis (gsm)
    4 Flawless Synthesis
    5 Flawless Synthesis
    6 Flawless Synthesis
    7 Flawless Synthesis
    8 Flawless Synthesis
    9 Flawless Synthesis
    10 Flawless Synthesis
    11 Flawless Synthesis
    12 Flawless Synthesis
    13 Flawless Synthesis
    14 Flawless Synthesis
    15 Flawless Synthesis
    16 Flawless Synthesis
    17 Comfort Zone
    18 Inner Quiet
    19 Ingenuity II (bsm)
    20 Steady Hand II (cul)
    21 Rapid Synthesis (arm)
    22 Rapid Synthesis
    23 Rapid Synthesis (use hasty touch if previous two succeeded)
    24 Hasty Touch (can be RS if one failed)
    25 Hasty Touch
    26 Waste Not (lthr)
    27 Steady Hand II
    28 Hasty Touch
    29 Hasty Touch
    30 Hasty Touch
    31 Comfort Zone
    32 Master's Mend II
    33 Steady Hand II
    34 Waste Not
    35 Hasty Touch
    36 Hasty Touch
    37 Hasty Touch
    38 Hasty Touch
    39 Steady Hand II
    40 Hasty Touch
    41 Hasty Touch
    42 Hasty Touch
    43 Great Strides
    44 Byregot's Blessing (crp)
    45 Careful Synthesis II (wvr)

    Edit: I did this on bsm, I am not sure if you can use all the required skills on every craft as I have not checked.
    Edit: I just checked, each class has a skill required so it is good for all classes.
    (0)
    Last edited by Rath; 12-13-2015 at 02:40 AM.