With my stats my usual rotation goes like this:
I personally don't like Ingenuity at all as I've been screwed over before using it and prefer a more flexible rotation. To each their own![]()
With my stats my usual rotation goes like this:
I personally don't like Ingenuity at all as I've been screwed over before using it and prefer a more flexible rotation. To each their own![]()
Last edited by Sollux; 09-06-2015 at 05:24 PM.
Crafting is my Endgame, and I'm an Elitist.

That was one of the parts I found interesting about your rotation being that it doesn't require ingenuity and this means the Rapids can go anywhere the hasty touches are. This means catastrophic failure is less likely to occur and that consuming precise touches is a non issue in rapids typical place. But I don't like that the PbP and entire FS sequence is nakid of any SH. With this said I also know that durability only costs around . One part I don't understand is why are you placing innerquiet up front? Did you know you loose a FS in its place when doing this? Oh... it just occurred to me why you put it up front. You have to consume CP in order to benefit from a FS ToT fishing sequence. So you are paying the cost of your innerquiet up front in hopes of ToTing its cost back (and not maxing CP).
But still durabily costs 26Cp on average... so I think you're better off doing the rotation with SH1 in the front and doing innerquiet later. I think the rotation on average will function much better.
You make a really valid point, I'll actually do that instead. I was originally using IQ first as I would YOLO PT a second Good if I got it but since I've changed my rotation that is no longer the case. Thank you for the suggestion!
Crafting is my Endgame, and I'm an Elitist.
So this requires 817 craft, 695 control, and 448 cp. It has 13 HT, two of which can be changed for RS if you happen to fail one or both dropping you down to 11-12 HT in those cases. Any ToT taken during FS can change any of the HT into a BT/PT. If you happen to get too many for a single CS2 finish change the last CS2 into SS to finish. So far I have tried this once only and had no need to GS my byregots to finish.
1 Maker's Mark (gsm)
2 Comfort Zone (alch)
3 Flawless Synthesis (gsm)
4 Flawless Synthesis
5 Flawless Synthesis
6 Flawless Synthesis
7 Flawless Synthesis
8 Flawless Synthesis
9 Flawless Synthesis
10 Flawless Synthesis
11 Flawless Synthesis
12 Flawless Synthesis
13 Flawless Synthesis
14 Flawless Synthesis
15 Flawless Synthesis
16 Flawless Synthesis
17 Comfort Zone
18 Inner Quiet
19 Ingenuity II (bsm)
20 Steady Hand II (cul)
21 Rapid Synthesis (arm)
22 Rapid Synthesis
23 Rapid Synthesis (use hasty touch if previous two succeeded)
24 Hasty Touch (can be RS if one failed)
25 Hasty Touch
26 Waste Not (lthr)
27 Steady Hand II
28 Hasty Touch
29 Hasty Touch
30 Hasty Touch
31 Comfort Zone
32 Master's Mend II
33 Steady Hand II
34 Waste Not
35 Hasty Touch
36 Hasty Touch
37 Hasty Touch
38 Hasty Touch
39 Steady Hand II
40 Hasty Touch
41 Hasty Touch
42 Hasty Touch
43 Great Strides
44 Byregot's Blessing (crp)
45 Careful Synthesis II (wvr)
Edit: I did this on bsm, I am not sure if you can use all the required skills on every craft as I have not checked.
Edit: I just checked, each class has a skill required so it is good for all classes.
Last edited by Rath; 12-13-2015 at 02:40 AM.
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