Results 1 to 10 of 249

Hybrid View

  1. #1
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    As I mentioned there are pros and cons to both rotations. But I never said I expect two 90% flawless to fail. I simply presented statistically the success rates of each option. They are statically similar in success rate but as highlighted the Muscle memory does suffer as more rapid synths fail. On the other hand it benefits from having more CP overall to have more basic/precise touches. Tip on the sim the progress estimate isn't accurate unless you include all attempted progress steps (including ones you wouldn't do unless the others failed) that is why neither probability is accurate when looking at the full rotation.

    The Flawless approach has some notable cons as well not discussed here. Such as Blacksmith not having enough cross class skill slots such that they must choose between ToT, Innovation, and Reclaim. Some others have to also choose between two from ToT, Innovation, and Reclaim. In comparison with Muscle Memory only Leatherworker must choose between two from ToT, Innovation, and Reclaim.

    With this said Innovation is harder to place in the Muscle memory approach, I would only use it directly before the last SHII (and only if there was enough CP for no more hasty touches). But thanks for the notes as its good to compare and contrast ;-)
    (0)

  2. #2
    Player
    TechnoTechie's Avatar
    Join Date
    Jul 2015
    Posts
    238
    Character
    Techno Techie
    World
    Leviathan
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Katlyna View Post
    On the other hand it benefits from having more CP overall to have more basic/precise touches.
    Actually, Rath's requires 3 less CP. the 22 extra CP is to ensure your PBPs succeed, but a 90% chance isn't that bad. if you *really* wanted to save the cp you could go with rath's, have a better success rate (90% vs 80%) on progress, *and* you still get those 11 hasty touch opportunities with just as many basic/precise touches.
    (0)

  3. #3
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by TechnoTechie View Post
    Actually, Rath's requires 3 less CP. the 22 extra CP is to ensure your PBPs succeed, but a 90% chance isn't that bad. if you *really* wanted to save the cp you could go with rath's, have a better success rate (90% vs 80%) on progress, *and* you still get those 11 hasty touch opportunities with just as many basic/precise touches.
    Per the other thread. You can do this but it causes you to need to succeed 2/2 PBPs at 90% and 9/11 Flawless at 90%. The sim shows the success rate for this at 70-75%. In order to reach ~95% you have to assume three PbP which is much less CP efficient than the rotation I proposed.
    (0)