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  1. #1
    Player
    Sethira's Avatar
    Join Date
    Sep 2015
    Posts
    30
    Character
    Sethira Phielti
    World
    Lich
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Katlyna View Post
    At 8 stacks the two methods appear to break even. At 9 and more, Innovation + Hasty will grant slightly more
    Yes part of what I was saying is that generally basic touches are better, but past 9/10 stacks it becomes better to save CP for Innovation because you're in the zone where an extra basic touch won't do as much because of the 11 limit. However once you're past 10, then 90+% is very likely and the distinction becomes less of an issue. I will look at my much CP I have above 96, my IQ stacks and then plan what to do from there. Most of the time I lean towards basic touches because I don't reach 11 often. If I feel that 11 is likely, I will save the CP for Innovation. But then of course, I'll be at 11 stacks! It's extremely rare that I'll need to care about Innovation once I'm that high because of how much accumulated from Hasty and Basic Touches.

    I sound like someone who hates Innovation and doesn't have it enabled - I definitely use it ^^
    (0)

  2. #2
    Player
    KinGurie's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Kin Gurie
    World
    Brynhildr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Sethira View Post
    The issue raised is really which one deals better with bad RNG from pre-MM2 using limited CP and durability. Am I correct in this assessment?
    Yes, this unlikely post-MM2 situation where previous bad RNG has caused IQ stacks to be lower than usual is the situation discussed in the last several posts.

    It's going to vary from situation to situation due to various factors like starting quality, the control stat, how the IQ stacks were reached (precise & more failures vs goods, etc.), but most of the time when you're down with 6-7 IQ stacks near the end instead of 8-9, hasty/innovation is a better route.

    I think we agree that when IQ stacks are high enough, neither method matters since they will both 100% HQ.
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  3. #3
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    [QUOTE=Sethira;3531533]Yes part of what I was saying is that generally basic touches are better, but past 9/10 stacks it becomes better to save CP for Innovation because you're in the zone where an extra basic touch won't do as much because of the 11 limit. However once you're past 10, then 90+% is very likely and the distinction becomes less of an issue. I will look at my much CP I have above 96, my IQ stacks and then plan what to do from there. Most of the time I lean towards basic touches because I don't reach 11 often. If I feel that 11 is likely, I will save the CP for Innovation. /QUOTE]

    You have it all right. Essentially the position when Innovation becomes beautiful and "why would you NOT use innovation" is when your control is lower and you need more stacks to reach 100% quality. So for people doing starting two star crafting or when SE releases three star crafting, Innovation will be golden. Until people gear to a comfortable point and then position becomes moot again and something you really don't need.

    The above is why Innovation was originally written into my guide, because while gearing up for two star it was invaluable and in constant use since I was always pushing for 10+ stacks when materials were insanely expensive, control was lower, and 2000 starting quality was a luxury.
    (0)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll