Results -9 to 0 of 249

Threaded View

  1. #10
    Player
    Sollux's Avatar
    Join Date
    Sep 2015
    Posts
    135
    Character
    Ailandi Sensei
    World
    Tonberry
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Katlyna View Post
    Well that is a really strange but interesting rotation. I guess the primary downside is you have to be prepared to adapt to RNG. I suppose with 465 CP you could SH 1 the start of your rotation. That would make your FS work almost every single time. With that said as you mentioned extra craftsmanship will progressively remove one or two FS from needing to complete.
    With the extra ~12 steps in the rotation thanks to MMrk you have the flexibility to ToT a Good should it show up. If you're able to do this you can replace a HT with a PT essentially getting 2 guaranteed IQ stacks instead of an 80% chance at 1. This opens up the ability to give up 1 of the 12 HT and replace it with a BT/SS/BSII to make up for any failed/missed FS. Even if for some reason you don't get another Good the entire rotation you can still use the extra CP to guarantee a stack near the end.

    As for whether this is viable with the absolute minimum stats I honestly cannot say. For anyone wishing to attempt it I suggest testing on a cheap 1-Star as the Progress/Quality gains aren't much different. If you find yourself with excess Progress/Quality you'll have a better idea of whether you want to use it on a 2-Star.

    You're also correct that the last SHII can be SH which would make the total cost 440 CP. You're also right in that IQ can be used before the second CZ, however I recommend using it early if you get a Good during MMrk as it will allow you to ToT a second Good if it pops up and only miss out on 1 CP.
    (0)
    Last edited by Sollux; 09-06-2015 at 08:57 AM.
    Crafting is my Endgame, and I'm an Elitist.