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  1. #10
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sollux View Post
    MMrk uses 20 CP. PbP uses 15 CP. CZ will return 14 CP. The entire MMrk section uses 21 CP total meaning if you get more than 1 Good it will essentially be a waste as it isn't worth using ToT for 1 more CP. Using IQ early brings the total cost of the MMrk phase to 39 CP meaning you can ToT 2 Goods and will only lose out on 1 CP, AND pay for IQ at the same time.:
    Your rotation requires 12 FS, you will never be able to take those 2 ToT and still have 12 HT. Taking even one of them means you must spend that extra CP on either buffing your CS2 or SS.

    Quote Originally Posted by Sollux View Post
    1. Your rotation has 9 more steps than mine where ToT is not advised due to your large reliance on 9 FS being successful.
    Yours should not be advised as stated above.

    Quote Originally Posted by Sollux View Post
    2. This in turn makes it much more complicated to fit in a PT (Assuming you didn't start with 455+ CP).

    Your PT comes at the cost of your 12th HT unless you take a ToT in the same places advised in my rotation, which also allow for a PT under those same circumstances.

    Quote Originally Posted by Sollux View Post
    3. You mention the CP cost of my rotation, however if you don't plan to use INN then the cost is only 422 CP, 15 CP cheaper than yours.
    You can also drop the SH in mine and reduce the cost by 22 as yours already drops that SH in favor of a 90% PbP this is no different then your rotation I just add it in to guarantee the progress.

    Quote Originally Posted by Sollux View Post
    4. Without additional stats (445 CP and 738 craft) and a perfect MMrk phase your rotation only has 11 HT compared to my 12, then 2 average HT failures puts you at 9 HT on average. Combine that with limited places to ToT and consequently PT and you have much less likelihood of reaching 11 stacks.
    Read all of the above as yours, as is, is an 11 HT rotation unless perfect RNG happens on FS and your progress.

    Quote Originally Posted by Sollux View Post
    Your rotation is more stable than mine Progress-wise, but Quality-wise it has much less flexibility. Mine also gets more flexible the higher your stats are where yours stays relatively the same, save for an extra PT with 455 CP to start.
    I do not see much felixibility in your rotation due to the above reasons. At higher craftsmanship both rotations allow for less needed FS and higher CP helps everyone always. I am not saying the rotation is bad, I just do not think it should be posted as a 12 HT rotation as it requires a perfect run in order to do so, unless your stats are much higher then shown in your screen shot of the simulator. I had a very similar RS rotation around somewhere (to reduce progress to 40 dura) and came up with the same results pretty much. I will dig it up, but I believe it used 2 PbP and 1 RS.


    Your rotation with your posted stats. 9 FS shown as that is the minimum required for your synth.



    Same stats but with an altered rotation. 8 needed FS (7 if you gained 3 more craft). This is what I had been working on previously, but without very high stats it was not something I planned to post as these threads tend to have people with much less stats then this. I also did not have craft set this high and it required 9 FS when I first worked on it, think it was 812 as my bsm had that amount at the time. As you can see that innovation gives you only 900 quality and is not really needed. You could save the CP and use it for a PT. Just move the CZ back a step as done in my synth to prevent the clipping and add the last HT to your finisher instead.

    Now, if I did have your stats I wouldn't use either of our rotations as I have a 3 progress RS ingen 2 rotation worked out (the reason I tossed out my PBP/RS rotation) which has 13 HT and allows for 2 failed FS. Even if 1/2 the RS fail it only drops down to 12 HT.
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    Last edited by Rath; 09-06-2015 at 03:39 PM.