The devs seem very opposed to crafted gear being top notch, regardless of what's needed to get it. There are already several examples of crafting recipes that require drops from raid bosses, but they're all furniture. I'd personally prefer a full set of crafted gear that had parity with raid gear but required raid drops to make. It gives extra incentive to raid in the first place and provides people with things that are worthwhile to buy.

I think the devs have taken the stance that adding useful items into the economy breeds RMT and needs to be avoided. I'm not 100% clear on whether or not they're strictly opposed to someone who primarily crafts having access to some of the best combat gear or not, though from what's been said I think again they just want raiders to have the best gear and that's it (even though many teams eventually sell runs anyway).