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  1. #20
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Why not Enchanter as a class like in EQ2 which can charm monsters and take control of them and use them in combat? Enhance other players stats in combat?

    Give it the ability to heal "Mind" and or "TP".
    that more a combat jobs this hehe

    Quote Originally Posted by Roth_Trailfinder View Post
    Its a deliberate decision based upon a flawed premise. Yes, it is functioning as they intended - though if they are going to kill crafting through irrelevancy, why bother adding new nodes, new recipes, new crafted gear?

    Its an inherent design flaw when one aspect of your creation is in direct contradiction to another aspect, or direction. Here, you have on the one hand the fact that crafting is in the game, and there are several systems to support this (Gathering is a big one, but also the Marketboard). On the other hand is the general irrelevancy of star level crafting currently in game.
    the trouble is they absolut try to care more about what think raid player, but let's be honest, when we see the number of completed Alexander savage i begin to wonder if it's clever as move. it was the same in ARR the number of people actually truelly experiencing the high end raid are quite low.... i feel they need to create another type of content that will be more interesting and more important will care for more player than only a small playerbase. but well it's a lost fight sadly.
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    Last edited by silentwindfr; 08-27-2015 at 12:42 PM.