Quote Originally Posted by Fevelle View Post
That's why a game can't be both casual and hardcore focused. The hardcore people will always complain about changes made to achieve more fun because that isn't "viable for endgame".
Yup because there's only so much content in this game that u can have fun with.
More content = more diversity vs.
Alexander savage is the endgame for everyone that isn't a crafter or gatherer.
Also with how raid fights r designed there are only 3 unavoidable damage outputs.
- tank busters
- raid wide damage
- single target damage
So SE needs to take these factors into consideration when designing a new healer.

If the healer is lacking in one of these then its the end of the world.