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  1. #1
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    We already have a chemist but as a DoH rather than a DoW/DoM. I have no idea how will they implement this. If they're being gated by items, this will even be a bigger issue since you can't make potions mid fight... Unless Move-Find-Item will be part of its trait. It would even be more interesting if they were a DoW instead of a DoM.
    (0)

  2. #2
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    Quote Originally Posted by rawker View Post
    We already have a chemist but as a DoH rather than a DoW/DoM. I have no idea how will they implement this. If they're being gated by items, this will even be a bigger issue since you can't make potions mid fight... Unless Move-Find-Item will be part of its trait. It would even be more interesting if they were a DoW instead of a DoM.
    Well as far as I know chemistry doesn't equal to alchemy. The DoH class is called alchemist, not chemist(in english translation of the game atleast.)

    As for "crafting mid fight" you talked about, I'd assume the class doesn't use any consumables for that but instead similar system to Mudras. If the class would be based on "combining materials/crafting potions" to make different healing effects that is.

    Maybe it'll work like nothing any of us has though.
    (0)
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"