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  1. #1
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Lambdafish View Post
    Stoneskin II
    The single exception. Also if you read my comment, I had "just" there somewhere. SE takes things into consideration but they try to stick to their formula of 18+13+10. They wouldn't add 2 or 3 random shield skills just to add them.
    (0)

  2. #2
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Phoenicia View Post
    They wouldn't add 2 or 3 random shield skills just to add them.
    I'm not asking for 2 or 3 random new skills, I asked for one, and it doesn't even need to be one if skills can be tweaked to fix the problem. I was simply pointing out that SE can and have added new skills when they feel they need to
    (1)

  3. #3
    Player
    Arannon's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    50
    Character
    Arannon Starflare
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Stoneskin 2 is an exception...something to fill a convenience gap, not something added because they couldn't think of some other way to handle it...

    Everyone wants Stoneskin before a pull, but in 8 mans its tedious having to go through each person to put it up, takes most of a minute...and thats a minute everyones sitting there anxious to get started. It was added because nobody likes just sitting there waiting. Especially on fights where you wipe, and wipe, and wipe some more.

    Theres nothing Paladins need like that...I figure those are more likely gonna be saved for whenever the level cap would be raised again...(I'd like to see more shield-bashy style abilities too)
    (0)

  4. #4
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Things I would like to see for pld:

    1) Help with their TP problems. Mayhaps something that drains a certain amount of your mana and converts it to TP(this would help Sword stance, probably should only be available in that stance). Or put our blocking to good use and make it so that when you block you get a certain amount of TP back(this should be a shield stance kind of thing).

    2) Give another ogcd damage ability. We have storm and spirit's within, we've had those and only those for the longest now.

    3) The transition between shield and sword and vice versa could be better.

    4) Agreed with the clemency casting issue.
    (0)

  5. #5
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Stoneskin II was needed since WHM have graniteskin which, btw is no longer a thing in HW. So casting Stoneskin II now is really not mandatory anymore. I have been in some duty roulette parties where the healer doesn't even bother casting stoneskin.

    As for PLD tweaks, i agree that their enmity generation be increased... esp Flash since lol no damage. At least give it a huge enmity generation to compensate. Clemency cast time is very debatable for me though i welcome a cast time reduction on it. Please remove the trigger req for Divine Veil. As for TP issues, i might suggest Sheltron to restore TP over time while the buff is up and is removed upon blocking. This will make it useful even as OT.

    Edit. I know it will be a bit OP but what if Clemency had a chance(like 15%) where the targeted player will get a galvanize effect equivalent to 20% of the amount healed?
    (0)
    Last edited by rawker; 08-27-2015 at 11:51 AM.

  6. #6
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Just something I would consider for Royal Authority: 20% the next Clemency requires no casting time (and maybe reduced mp cost).
    (1)

  7. #7
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I also remembered reading something somewhere, a suggestion for Shield Swipe that will trigger combo effects, like Swipe to gore/royal/halone. I also like that one
    (0)

  8. #8
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Developed a crackpot today, something like a chaining Cooldown combinations that would provide an added bonus, I'd enjoy that.

    ~> Awareness > Sheltron = Added effect to Awarenss
    ~> Tempered Will > Sheltron = Added effect to TW
    Maybe some chains more elaborate
    ~> Tempered Will > Awareness > Sheltron = Even better Added Effect
    etc etc

    Trouble deciding what combinations or bonus effects would be appropriate (added effects should synergy with the CDs used, but contrary don't want to beat a dead horse). But this could be interesting. Add some complexity and consideration for CD rotations, especially if some of the possible bonus effects were the good stuffs like preventing cast interruption, spell/skill speed, TP return, refreshing a buff duration, aggro, or adding a DoT/Debuff/AoE to XYZ ability.
    (0)
    Last edited by Xenosan; 08-27-2015 at 02:49 PM.

  9. #9
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    Shield swipe, off GCD

    Bulwark, add thorns effect

    Flash, trait that applies STR down(ir RoH) rather than lolblind.

    RA apply STR down

    Flash trait, apply Slow

    Make bosses not immune to blind

    Up enmity multiplier

    Any mix of or all of the above
    (1)

  10. #10
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nadirah View Post
    Shield swipe, off GCD
    It'd be better if it remained on GCD but had a higher potency so it is not a DPS loss. It would serve as a TP management tool. Removing it to oGCD would be nice if the PLD gets a fix to TP somewhere else.

    Bulwark, add thorns effect
    Sheltron too! Maybe reduce Bulwark's CD to 2 minutes?

    Flash, trait that applies STR down(ir RoH) rather than lolblind.
    Umm, I think that'd be OP lol. Unless Unleash applied Delirium and Steel Cyclone applied Path. But why not?

    RA apply STR down
    None of the classes applies a debuff on their strongest combo. Dunno, I'm indifferent about this one.

    Flash trait, apply Slow
    Slow instead of blind? Would be cool but I guess redundant with Shadow Flare? Dunno.

    Make bosses not immune to blind
    Tank Busters don't miss, making them miss would make the game too RNG dependant. Auto attack is fluff and them missing is no huge deal. But even if that happens, bosses would end up getting immune thanks to SMN/SCH's Ruin II. lol

    Up enmity multiplier
    Yes please. This would fix all of PLD's DPS issues too.

    Any mix of or all of the above
    I would add Clemency to 2.5 seconds cast.

    Divine Veil not requiring a trigger heal or reduced CD to 120s... or both? why not?

    Cover should cover magical damage too.
    (0)

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