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  1. #30
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    The benefit of the 2.X rotation is that your longest cast is 2.5s making it easier to slide-cast, and the added flexibility caused by having your primary damaging spell refresh its own buff, and not having to worry about another buff dropping (Enochian).

    The benefit of the 3.0 rotation is ~15-20% more dps.
    I guess the entire argument is that this 15-20% in practice does not make up for the timing rigidity, buff monitoring, and movement penalties that comes with the 3.0 rotation.

    And there seems to be a majority consensus on this.
    The 3.0 rotation is definitely doable, but the punishment for messing it up seems worse than that for other classes, to the point that we can be completely locked out of our 3.0 rotation if we "mess up" at the wrong time.
    Most of the request changes are to make the timers more forgiving, or make it so that we can still use the 3.0 rotation, albeit at a lower potency even if we lose AF/UI/Enochian.
    (1)
    Last edited by Kenji1134; 08-30-2015 at 10:45 AM.

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