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  1. #10
    Player
    Egnasya's Avatar
    Join Date
    Apr 2015
    Posts
    53
    Character
    Sene Hartmann
    World
    Tonberry
    Main Class
    Warrior Lv 42
    Quote Originally Posted by wicked-one View Post
    Extend AF/UI to 12-14 seconds, nothing more needed.
    Far too complicated. AF/UI timers serve a purpose which they would partially lose if too long. Would need further adjustments.

    Think easier: let Fire IV refresh current AF without applying stacks itself, thus Fire IV fully replaces Fire only during Enochian, as it should be. A change like that would be on the same level of acceptable as the most recent Quick Reload fix for MCH; a simple yet effective method that results in vastly smoother gameplay and makes bad RNG more bearable.



    Quote Originally Posted by Aphotic View Post
    5. I would also like to see some modification of our other talents/spells. We rarely utilize or have need for most of our other spells. Sleep?! when and why to use it now, and if used, it has no effect on any or most 3.0 creatures. Apocatastasis, other than coil, why?! Lethergy and Atherial Manipulation??? What about surecast?! Oh and please tell me when as a lvl 60, have we used Freeze?? For the majority of these new 3.x fights Manawall/ Manaward doesn't do that great, and doesn't negate what it should!!! These talents/spells have minimal use, and they do define us as a class, but why pile our bars with in other words useless spells? We could repurpose them, similar to the repurpose of the spell tri disaster / tri bind that the SMN's received. Most other classes have a minimal of these "useless spells" but we have way too many.
    Please don't wake up sleeping wolves, would you. Personally I'm kinda happy we have these commonly unused abilities. Why? Well look at classes that use 95% of their abilities... IMO it's not really fun to try and weave in even the last of them, keeping track of a bazillion timers and buffs and debuffs. BLM is still quite generous in that regard. MMOs like WoW or FFXIV should allow you to play your class blind for at least a few seconds so that you can actually pay attention to fight mechanics, yet this is not very well executed in FFXIV currently. No need to make it even worse.

    BTW these abilities still have some purpose. Atherial Manipulation can be really handy if you look for situations in which you can use it to cut short multiple seconds of movement. And then there's still PvP; you might not play it but that doesn't mean others don't. Sleep, Freeze, Lethargy, Surecast, Apocatastasis, Manawall, Manaward, all have their place there. It's not just PvE group content out there.
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    Last edited by Egnasya; 08-27-2015 at 08:02 PM.

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