Results -9 to 0 of 64

Threaded View

  1. #38
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Well if we need to keep some of the old spells in the 3.0 rotation, how about the following:

    Every successful cast of F4 gives you a stacking 10s buff called "Sparks".
    If you have 2+ stacks of Sparks, you gain the permanent effect of Firestarter.
    Using the permanent Firestarter consumes 2 stacks of Sparks.
    Sparks can stack up to 4 times, subsequent use of F4 refreshes the 10s duration.

    The idea here (other than the inherent potency increase), would be to create a reliable forced proc system. Sounds odd doesnt it?
    You cast 2x F4, and now you can use an instant, no cost F3. Since it is instant, and F3, a small movement will not cause you to outright lose AF3.
    OR
    You can cast 2x F4, F1, 2x F4, and have 2 Firestarters banked for an upcoming movement intensive phase.

    So yes, this would end up being an ST dps gain, and it does not address the issue of losing Enochian if you cannot get B4 off, but it helps with maintaining the Fire portion of the rotation.

    Hell, since we're making a new forced-proc-stack mechanic, then we could not use Firestarter to keep dps the same.
    Have every stack of Sparks reduce the cast time of Fire, just F1, by 2s per stack. Casting F1 costs you 1 stack.
    This way casting F1 at 1 stack takes 1.5s, but you still get the full 2.5s GCD, so it is not a dps gain.
    Casting F1 at 2 stacks results in an instant F1, providing more mobility, and lets you reapply the AF3 buff in a much more reliable manner.
    (1)
    Last edited by Kenji1134; 08-31-2015 at 11:49 PM.

Tags for this Thread