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  1. #1
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Pluvia View Post
    They did its called armor crush and its all we'll get unless they redesign the game or the ninjutsu system
    But that's not a solution. Even with a rather small 150-200 ping when my connection's going excellent + WTFast I get slight clipping with Fuma Shuriken, and Raiton is out of the question unless I want to use at the detriment of my DPS. Trick Attack can be especially annoying.

    Now that they're not doing 3 classes per expansion anymore, surely they could devote a very minor amount of that time into fixing the Ninjutsu system? This has to be one of the worst implementations of a class ability, and they give more updates about something like the Summoner's pet glamour? I'd take anything at this point, even if it's a "we're figuring out how to solve it". I want to know if they've given up or not. You'd think their priorities would lie with fixing genuine issues first anyway. They don't have to redesign the entire system, they could remove the signs entirely if they really had to and make it so the Jutsu's are castable every 20 seconds and place the animations before the cast.
    (2)

  2. #2
    Player
    Lantia's Avatar
    Join Date
    Jun 2015
    Posts
    121
    Character
    Tihomir Avesna
    World
    Lich
    Main Class
    Bard Lv 65
    Quote Originally Posted by Colorful View Post
    But that's not a solution. Even with a rather small 150-200 ping when my connection's going excellent + WTFast I get slight clipping with Fuma Shuriken, and Raiton is out of the question unless I want to use at the detriment of my DPS. Trick Attack can be especially annoying.
    Call your provider to solve the latency or move to a town closer to the datacenter.
    Ping is not the problem of SE. If animation and function is working fine there is slightly nothing they can do about it beside of redesign the whole class...

    Example: Remove mudras and enable a "chakra" bar which is filling while the ninja is doing his dmg. Once full he can do one ninjutsu and the animation of the ninjutsu is the fast mudra action + cast

    Ha... I kinda like that Idea... I mean no one gives a shit how th mudras look like.... and with a ninjutsu bar it would still feel like a ninja
    (1)

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lantia View Post
    Call your provider to solve the latency or move to a town closer to the datacenter.
    Ping is not the problem of SE. If animation and function is working fine there is slightly nothing they can do about it beside of redesign the whole class...

    Example: Remove mudras and enable a "chakra" bar which is filling while the ninja is doing his dmg. Once full he can do one ninjutsu and the animation of the ninjutsu is the fast mudra action + cast

    Ha... I kinda like that Idea... I mean no one gives a shit how th mudras look like.... and with a ninjutsu bar it would still feel like a ninja
    Unfortunately the option of up and moving from Australia to Canada isn't an option for me at the moment, nor would I restructure my entire life over an MMO. Ping isn't SE's problem, you're right, but the way they designed it to be so reliant on ping is. I do like your idea though.

    Quote Originally Posted by Valenth View Post
    I would say 150-200 ping is actually very high, especially with a tunnel-service like WTFast and it's no wonder you're having problems with them most likely designed for a -50ping connection. We'll (or probably I will) be looking at 30-50 ping, depending on where EU servers will be once they are implemented and we'll do the mudra's like they showed off in the HW skill demo vid.

    If the problem still exists by then, a fix would be nice yeah. Like the mudra's staying client side until the Ninjutsu skill is cast... or something. Other players can just look at a set animation playing of my char combining mudra's depending on how long I am combining. xD
    That's the best I can get with my distance, I've asked around and with different ISPs it can get down to around 130 ping with WTFast, but I don't think it's worthwhile to switch for that minor difference. I am thankful for WTFast though, 330 ping to 150 is amazing. It wouldn't hurt SE to change the system for us AUS players, and SEA as well. We do make up quite a large population, not near the size of EU sure, but I'm not asking for servers located here, just a fix for this.
    (3)
    Last edited by Colorful; 08-26-2015 at 08:15 PM.

  4. #4
    Player
    Valenth's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    296
    Character
    Valenth Guiran
    World
    Lich
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Colorful View Post
    snip...
    Ai, Australian? Playing on EU will most likely bump your ping even higher then once they move servers
    (0)
    "The world is such a funnier place upside down! ^_^"

    Proud leader of the Word of Love Free Company: http://www.wordoflove.enjin.com/

  5. #5
    Player
    Valenth's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    296
    Character
    Valenth Guiran
    World
    Lich
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Colorful View Post
    But that's not a solution. Even with a rather small 150-200 ping when my connection's going excellent + WTFast I get slight clipping with Fuma Shuriken, and Raiton is out of the question unless I want to use at the detriment of my DPS. Trick Attack can be especially annoying.
    I would say 150-200 ping is actually very high, especially with a tunnel-service like WTFast and it's no wonder you're having problems with them most likely designed for a -50ping connection. We'll (or probably I will) be looking at 30-50 ping, depending on where EU servers will be once they are implemented and we'll do the mudra's like they showed off in the HW skill demo vid.

    If the problem still exists by then, a fix would be nice yeah. Like the mudra's staying client side until the Ninjutsu skill is cast... or something. Other players can just look at a set animation playing of my char combining mudra's depending on how long I am combining. xD
    (0)
    "The world is such a funnier place upside down! ^_^"

    Proud leader of the Word of Love Free Company: http://www.wordoflove.enjin.com/