And here I thought that I was the only one visiting him from time to time... It's good to see that other players do that too, and it would be cool to have something like this, even if it gets low priority to be implemented.

As for his death being "meaningless", I don't see it that way. It's true that it was done partly to fuel our "anger" against the archbishop and the Heavens Ward, making it personal, but at the same time I think that it was meant to show us something else. Ever since the start we saw how Haurchefant supported us no matter what, when everyone else gave us their backs (for whatever reasons), and how he truly cared about us even at his own risk. Then he just didn't get wounded, he died, and he did so while protecting his friend. He did the ultimate sacrifice willingly for us; not for the Warrior of Light, but for the individual. It showed us that even if some people in Eorzea see us as a weapon/tool or as an omnipotent and nameless hero/entity that always does the right thing, there's still those that see us for what we really are: beings with needs and imperfections that sometimes also need to be helped, supported and cheered up, or better, as a true friend.

To me it teaches us why we keep fighting after all we've endured. We don't fight for the city-states, nor their leaders, nor the Scions (as an organization), nor even for the random people that we find during our adventures. Yes, we want to help them, but what keeps fueling us right now is the will to protect those that are close to us, those that are there at our side no matter what. That's what Haurchefant showed us, that regardless of how alone or how betrayed you feel you'll always have someone at your side willing to give their life for a friend. And it's worth to keep doing what we do, for them.