This I knew about. It's treated the same the 'Goon jumps work. But still, I know for a fact it's not my internet, I guess it just has to do with who is using it and who is getting hit by it I suppose...
Ah well, thanks for the quick responses at least guys.
It's the same rule as with enemies. If you are within range when casting time is over, it is a hit. Unless -as stated earlier- caster dies during animation.
If you have to purify or perform any other action besides one that directly interrupts the limit break it will be too late, it's that fast.
Btw even though it's not written in the description for fetter ward it apparently also nullifies knockback. At the very least it nullifies the knockback from white mage fluid aura.
Whether it only works on whm fluid aura since it also tries to bind u or it nullifies all forms of knockback I am not quite sure. Hard to test it since can't always predict when people will try to knock back u but if anyone knows off hand I and many other people would appreciate the info.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



