And just how are they gonna magically change those 2 skills without affecting DRG dps performance?we are very good in DPS view of point
but i wont change
making 2 identical skill as 2 "new" skill a lazy design
we dont need a DPS or buff timer change
but we do need some change to that 2 skills, so they both have their own meaning and usefulness
not just sucking up 2 slots with RNG for pure development laziness
this is what happen with their laziness
if that two skills were done properly before release, this is not an issue to be concern
they can simply lower 1 skill potency yet add a buff/debuff effect on that skill to compensate
then we have 2 skills that are meaningful and still remain RNG positioning, wont affect the whole rotation much either
Last edited by Misutoraru; 08-29-2015 at 06:51 PM.
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