

As someone who has mastered this new rotation... no, it's still no additional amounts of fun. No amount of hilarious posturing on how spoiled everyone is and how they don't want to suffer in this video game they pay every month to play can ever change the fact that it's an annoyance by design. Speed bumps are sometimes necessary, but nobody likes driving over them- if you did, you'd be a giant weirdo.
Fun is completely subjective as is annoyance. So actually it does change the "fact" because its not an objective statement to begin with.
Alright, you explain to me why it's supposed to be random then, if not to intentionally slow the player down? Explain what machination that exact mechanic- the random choosing between one move or another- is supposed to serve other than being an inconvenience.
Edit: Also, I wanna point out, at no point am I saying this part of the class needs to change. It's an obvious design choice to gate lots of DPS behind frustrating and difficult mechanics. I'm just saying that it's foolish not to recognize these things for what they are. You can be satisfied with having conquered something, but that's not the same as having a class where all the mechanics work together rather than against the player. People are going to be disappointed when skill floors drift out of their reach, and though that doesn't necessitate a hard change, it is good to remember when declaring that people are just lazy or whatever.
Last edited by Kumori_Kumo; 08-29-2015 at 06:47 AM.
I'm still bothered by Armor Crusher and Huton personally. I can time Enochian well on my BLM and save it in the 1 second before it falls off with a Blizzard IV or a Fire to keep up Fire 3, but I've had it happen quite a lot leveling my NIN where there will be 1~2 seconds left on Huton, I do Armor Crusher, and Huton falls off right before it connects and then Armor Crusher does not renew it. Not sure why it can't renew it if you execute'ed it while Huton was still in effect, it works like that when I throw a fireball on BLM and it renews Astral Fire, and there's even more travel time because of magic obviously for latency and such.
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