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  1. #20
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Wheeling thrust is still annoying. It never won't be. It's just like how Jump makes you more vulnerable, not less. It's not game-breaking, it just sucks some of the fun out as opposed to when I play Warrior where I just do everything and win forever.

    When I compare it to Warrior, I feel like that's kinda the point, too. Adding a Monk-like RNG lockaway move always feels jarring for Dragoon. Every other aspect of the class boils down to positioning or watching cooldowns, and so this added mechanic that only matters sometimes, but matters immensely, feels like spinning a third plate. It doesn't really feel natural. If that's the aim, then hey, it worked; it's even harder to play now. I just don't know that the added difficulty is any more fun, per se.
    (2)
    Last edited by Kumori_Kumo; 08-27-2015 at 07:14 AM.