Not another one of these threads ; ;

Seriously.. It's not bad. Nearly every time I've lost BotD in an encounter it's been my fault. Did 1 too many GK.. Popped BotD when I should've waited til after the jump.. Accidentally pressed Heavy Thrust or Phleb instead of my 4th.. etc, etc. It's not just the mechanics, the mechanics are there to try and mess you up, but for every mechanic there's a way to overcome it, a way to optimize your rotation in such a way as to not loose BotD or at least mitigate the time it will be down.

As for WT/FC being "copies" of each other.. Why all the hate with these abilities? I really just don't understand. It took some getting use too but after a few runs its like second nature. Complaining about these just seems like you want something easier to play, because in honesty, what difference does it make if it actually has a different effect? You're still going to do it in the rotation and the DPS numbers are still probably going to be relatively the same due to balance.. So.. There's not really anything to gain.. If you just want to remove the RNG then that's just lazy IMO.. Changing it's effect, though, doesn't really do anything different and you'd still have the same complaints.