So you're using as example a boss from a dungeon that probably you're going to clear so few times to justify your mechanic critics? Just put more common situations, like raiding or endgame dungeons, because really there's not such a thing like "beyond player control".
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.