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  1. #1
    Player
    cearka's Avatar
    Join Date
    Sep 2013
    Posts
    393
    Character
    Cearka Larue
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60

    Favors are great now

    I just did several and consistently got 4+

    I feel like before, in theory you supposed to get 4+ in 15 minutes on average, but the way SE's janky RNG has always worked, resulted in many of us getting far far less (like how some people did Atma in 12 hours and some people did it in 120).

    With it being faster and higher proc rate, the proc rate is now fairly reliable every 2-4 nodes. This will certainly make gathering these materials enjoyable instead of a painful chore now.
    (1)

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Average yield is still the same, you just get it in 1/3 of the time.
    (2)

  3. #3
    Player
    cearka's Avatar
    Join Date
    Sep 2013
    Posts
    393
    Character
    Cearka Larue
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Lyrinn View Post
    Average yield is still the same, you just get it in 1/3 of the time.
    in theory yes (and more or less what I just said).
    I said that felt the average yield was 4+ before, and now its about the same in 5 minutes...
    I just also mentioned that because we all know how terrible innaccurate RNG is in this game, some of us end up getting shafted way more the others when proc rates our lower for reasons completely unknown.
    (0)

  4. #4
    Player Nomad-phx's Avatar
    Join Date
    Apr 2014
    Posts
    314
    Character
    Damon Savinski
    World
    Famfrit
    Main Class
    Weaver Lv 60
    Guess I can't spiritbind craft gear anymore while doing em :/
    (0)

  5. #5
    Player
    PirateCat's Avatar
    Join Date
    Jul 2015
    Posts
    235
    Character
    Leopold Sidney
    World
    Coeurl
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Nomad-phx View Post
    Guess I can't spiritbind craft gear anymore while doing em :/
    Why not? You won't get as much spiritbond per favor anymore, but nothing's stopping you from continuing for another 10 minutes after each favor just to gain spiritbond if you want to.
    (0)

  6. #6
    Player Nomad-phx's Avatar
    Join Date
    Apr 2014
    Posts
    314
    Character
    Damon Savinski
    World
    Famfrit
    Main Class
    Weaver Lv 60
    Cause gathering with a purpose is far less boring than mindless node depletion. 15 minutes before was 30% per accessory, as opposed to the 10% from 1/3 the time. Plus the 65 favors in my inventory was supposed to keep me occupied till 3.1, ain't happening now lol. Before I was getting 0-8 items per favor so I too have experience bad ones, but there was the possibility for up to 10 before in that 15 min, what's the highest possible number now? 6-7?
    (0)

  7. #7
    Player
    PirateCat's Avatar
    Join Date
    Jul 2015
    Posts
    235
    Character
    Leopold Sidney
    World
    Coeurl
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Nomad-phx View Post
    Plus the 65 favors in my inventory was supposed to keep me occupied till 3.1, ain't happening now lol.
    Troll alert? Please tell me you're not seriously complaining about the fact that the amount of time necessary to complete content has been reduced.
    I already gave you an alternative if you want to keep grinding that long. Pretend each favor is 15 minutes long and quietly muse about the weird RNG that keeps giving you all the procs in the first 5 minutes. Regarding the comment that it's boring to deplete nodes for its own sake: If you were doing something because you felt that you had do and you don't want to do it when you don't feel that you have to, then it wasn't worth doing in the first place.

    The maximum possible number of concealed nodes is equal to the number of nodes you can deplete during the favor duration. That number has been reduced, but it's also a lot more likely that you'll get there. It's also largely irrelevant if your plan is to do a lot of favors. What matters is the average number you get. From the sound of that, they boosted that slightly by adding a +300% modifier to a 1/3 duration, which should nicely offset the tiny reduction in expected return from the fact that the maximum possible is lower.
    (0)
    Last edited by PirateCat; 08-26-2015 at 12:26 AM.

  8. #8
    Player Nomad-phx's Avatar
    Join Date
    Apr 2014
    Posts
    314
    Character
    Damon Savinski
    World
    Famfrit
    Main Class
    Weaver Lv 60
    It's not so much a complaint, was just using a few favors a day trying to bridge the content patches with something productive Instead of lvling classes I'll never touch/gathering materials that sell at vendor prices/crafting junk nobody wants. Don't get me wrong, they needed adjustment, just gonna have to find something else to help occupy the time is all.
    (0)

  9. #9
    Player
    Alexiell's Avatar
    Join Date
    Mar 2015
    Posts
    151
    Character
    Alexiel Knight
    World
    Phoenix
    Main Class
    Goldsmith Lv 60
    lvl a second or even third char and gather on all :P
    (0)

  10. #10
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Alexiell View Post
    lvl a second or even third char and gather on all :P
    I think one for gearing using red scrips and one for selling red scrip favor materials would be a smart move.

    Three might be overkill though.
    (0)

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