It's like talking to a crying brick wall.
It's like talking to a crying brick wall.


Haven't read the 16 pages here since I'm too busy at work, but just wanted to add my two cents:
At a glance, the AST changes feel way too much in the good direction that I feel it seriously disrupted the class balance. I will reserve my judgement until I'm at home to play with the changes and theorycraft it out some more in my head. These change are definitely going to rock the healer boat really hard though.
I don't understand why other healer mains don't think that this benefits them... we can be friends with benefics ya know what I'm sayin

isn't it a fact that:
Astro is, was and stays a "little brother" of the other two healers
But still has not the same strengh than these! And that's good! (why sould anyone play WHM/SCH anymore when AST can do everything exactly the same?)
WHM still is the most powerfull healer and SCH has its active Damage support!
so AST became a worthful supplement now, who can support the other classes with its cards, but still stays "the little brother" of each
Community threw ASTs out of Raids because he was UP!
And now....as he catches up to the other healers....there are some that feel attacked in their strenght and role!!!!
Yes....Astro has now some skills that are stunning! But so do the other healers!
That is just resentment....not more!!!!!
WHM and SCH are still powerfull! And ASTs are still not better than these...but equal! And this is how it should be!
so play your class you are fine with! If you feel to change to Astrologian.....feel free! But don't think you will be better than the Healer you already play!
because you will not be!
btw.....always run for the "best class" and always change classes just because you think this might be better is just lol!
Last edited by SerosJourney; 08-25-2015 at 10:47 PM.
Synastry buffs healing by 20%, Marks a party member to receive 40% of all your heals and therefore is healed an additional 40% when you single target heal them and has a cool down of 90 seconds.
...
Dissipation gives you 3 Aetherflow stacks, sacks your fairy, and increases your healing by 20% to compensate with an anti-fairy resummon timer of 30 seconds and a recast of 180.
...
What are both of these skills meant to do? Increase your healing output to stop what could have been a wipe. Which skill seems to have gotten all the love and none of the trade-off?
O.o
They really should look into the 60 SCH skill. It's a neat idea poor execution.


Dissipation lowers your healing actually. It also costs a "TON" of mana.Synastry buffs healing by 20%, Marks a party member to receive 40% of all your heals and therefore is healed an additional 40% when you single target heal them and has a cool down of 90 seconds.
...
Dissipation gives you 3 Aetherflow stacks, sacks your fairy, and increases your healing by 20% to compensate with an anti-fairy resummon timer of 30 seconds and a recast of 180.
...
What are both of these skills meant to do? Increase your healing output to stop what could have been a wipe. Which skill seems to have gotten all the love and none of the trade-off?
O.o
They really should look into the 60 SCH skill. It's a neat idea poor execution.



I don't follow this statement. It doesn't cost any MP if it's an instant that gives you 3 Aetherflow stacks. If you were going to switch fairies mid-fight, there could be some strategic use of Dissipation and with the healing potency buff the SCH can make-up the lack of Embrace in that time. It can be a good progression tool in raiding. It's not perfect, but it's the SCH's emergency resources.
Because it costs you 2k to resummon.I don't follow this statement. It doesn't cost any MP if it's an instant that gives you 3 Aetherflow stacks. If you were going to switch fairies mid-fight, there could be some strategic use of Dissipation and with the healing potency buff the SCH can make-up the lack of Embrace in that time. It can be a good progression tool in raiding. It's not perfect, but it's the SCH's emergency resources.
Dissipation is only useful for Dps. The buff doesn't even make up for loss of fairy and doesn't apply to aetherflow heals.
It's bad. Excessively situational at best.



As I mentioned, Dissipation has some strategic use if you are going to change fairies anyway, so the cost to re-summon with 3 fresh Aetherflow stacks, really? That is just nitpicking, and it doesn't jive with the statement that it costs more MP to use. The potency boost is mainly to be used with one of the tactical cooldowns and/or Adlo, if you aren't you aren't using the skill to it's full potential. 30 seconds. That is valuable MP gain for a DPS push.



Diss needs a buff, yes. The entire SCH community has been begging for it to be changed for a while now, as it's friggin' awful.Synastry buffs healing by 20%, Marks a party member to receive 40% of all your heals and therefore is healed an additional 40% when you single target heal them and has a cool down of 90 seconds.
...
Dissipation gives you 3 Aetherflow stacks, sacks your fairy, and increases your healing by 20% to compensate with an anti-fairy resummon timer of 30 seconds and a recast of 180.
...
What are both of these skills meant to do? Increase your healing output to stop what could have been a wipe. Which skill seems to have gotten all the love and none of the trade-off?
O.o
They really should look into the 60 SCH skill. It's a neat idea poor execution.
But that's separate from AST's best healing CD, really.
AST NEEDED a big emergency CD...
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