The problem is that it isn't a large part of the game. It's a lot of numerical fluff. If it was a large part of the game, skipping through it perhaps could be considered more problematic.
Gear is numerical fluff as well, people kill ifirit with nothing but santa suits on. Arguably the most important peice of gear is really only your weapon. People can "Skip through" gear for the most part and have very few issues as well.
SE has made leveling a almost non-consequential part of the game and I am puzzled as to why it even exists if it has no over-arching purpose. Hell the people who enjoy grinding can still grind at 50 (Materia grinding) so keeping leveling in the game is pointless.
At a instant rank 50 cap grinders could still grind, and people who hate grinding can just...I don't know stand around town doing nothing.
You do understand that the potency of PL is a measure to keep players entertained at higher levels due to their inability to prioritize lower-mid level content in this temporary game which they are going to scrap in favor of 2.0 in 1 year's time, right?Gear is numerical fluff as well, people kill ifirit with nothing but santa suits on. Arguably the most important peice of gear is really only your weapon. People can "Skip through" gear for the most part and have very few issues as well.
SE has made leveling a almost non-consequential part of the game and I am puzzled as to why it even exists if it has no over-arching purpose. Hell the people who enjoy grinding can still grind at 50 (Materia grinding) so keeping leveling in the game is pointless.
At a instant rank 50 cap grinders could still grind, and people who hate grinding can just...I don't know stand around town doing nothing.
Gear is numerical fluff? If you're going to argue semantics then guess what - much more people enjoy doing content with gear rewards than they do repeatedly killing mobs just for level gains. My numerical fluff is better than yours.
At the end of the day the PL isn't even that severe as to allow auto 50 immediately for no work. Even if you take the expedited PL path to 50, it still requires work in almost all scenarios. To get a class from 1-50 without doing any work will require you to have at least one very altruistic friend. Someone, somewhere is doing work for it to happen.
So going AFK is work?
Or are you saying that becasue someone else is doing the work for me that it's somehow ok. Again leveling is pointless as it stands and if SE is going to reinforce this in the future I don't know what the point of a leveling system is in the end.
If SE came out and told us that things would be balanced later on I wouldn't have any issues with the current PL situation, but without any word on that I just find it hard to imagine what is going to happen if they allow it to become the "Norm" to go from 1 to cap in less than a day.
Took a LS mate from 45-46 in less than 10 minutes:
http://www.youtube.com/user/smiley7890?feature=mhee
40-50 only takes 2 hours if you beast it hardcore.
Thanks SE.
Classes to 50: 1
Sense of accomplishment: 0
Like hardcore players consider level 50 an accomplishmentTook a LS mate from 45-46 in less than 10 minutes:
http://www.youtube.com/user/smiley7890?feature=mhee
40-50 only takes 2 hours if you beast it hardcore.
Thanks SE.
Classes to 50: 1
Sense of accomplishment: 0![]()
(original by GalvatronZero)
on release date it was 2 months for 50 if you were totally sick. if you played casually it took a lot more than thatI started at collector's launch and my computer couldn't handle the game that well. So I really started up alot again around November. I don't remember it taking that long?
Someone else posted at 20k/hour it's 95 hours to level, so for the more hardcore/jobless (not necessarily the same), 14 hours a day would give them a capped class every week.
Thinking back to November and on of last year, is 20k/hour doable solo/duo?
I honestly don't see the point of PL. After 2.0, you will have all your battle classes to 50 already. What's the point of staying either way? Then you will have a HUGE gap between new and old people. It's not even necessary since it effects everyone else in the game. I'm sick of having to defend or take over a PL camp just so my party (how the game is supposed to be played ) can grind.
And btw, I don't think they meant for PL to mean get in party, take hate, then leave and still have hate. That is a broken system. If PL still exists in 2.0, I will be very dissapointed.
I love low level content. You don't have everything to use at your disposal and it's that sense of prorgression that is so much fun. When you finally reach level 25 and can do Toto and finally equip that new piece of gear. Actually buy low leveled gear in the wards. You know, a balanced game.
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