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  1. #1
    Player
    Issac's Avatar
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    Mar 2011
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    Limsa
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    952
    Character
    Kytheren Kenni
    World
    Seraph
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    Red Mage Lv 97

    Power-leveling is absolutely BROKEN

    It's been on my mind lately how to adapt this thread, as everything has been discussed to death. Yet there's no indication that anything is going to change or that the problem is being considered. To see the original post, please click the spoiler at the bottom.

    The thing is, the damage is already done. All the consequences many posters have warned about are here in full-swing. Traditional grind parties have taken a backseat to powerleveling to speed new players straight to the endgame content, by which in all respect, really isn't there yet. Storyline quests along the way, while admittedly weak, have become something so utterly unimportant that one stops to wonder if the acronym "RPG" belongs in this particular "MMORPG." They also have taken a backseat to rocketing to "endgame" as quickly as possible.

    The economy has taken a hit as a consequence. There is low demand for mid-rank gear, and as such the prices reflect. Mid-rank gear is generally triple to quadruple the price of common high-rank gear, exasperated by the new demand to make materia. I'm not knocking on materia at all, I think it's a great element, but one must admit it makes the demand curve further skewed.

    When you create a party for Lv45-50, the final stretch, you may notice players who are clueless about the role they're supposed to play. Some know their role, but don't know which abilities are most effective. Another group of players don't bother with gear until they're 49-50 because the market condition conveniently gives them an excuse.

    Anyone who refutes these facts is in denial, I see it every single day I play. There's only a couple options to fix this, now.
    1. Rollback.
    2. Cap raise and do away with powerleveling.

    #2 will probably happen along with PS3 release. If neither happen and powerleveling is truly here to stay, well, I don't even want to think about that.

    Original post:

    Okay, this seriously needs to be fixed immediately.

    Now, before you all say, "Oh come on dude, why you gotta crap on something so awesome," honestly think about it. The consequences will be a domino effect that just might force SE to do a server rollback.

    Here's an example: I just got 25,000EXP in less than five minutes. From level 24 to 25 with a friend killing and chaining crabs for me in my party.

    The above is far far too extreme. Given these possibilities, and even more if she killed something at a higher level, everyone will exploit the crap out of this and no one will have a job below level 40 within a month. Do we really want this? Do we want to make the journey to cap so utterly pointless?

    I'm really concerned for the future of this game if this is what SE intended in this patch! This is bad, really bad. Please, SE, let's get an emergency maintenance and fix this before it is too late!

    Five times now people have tried to be clever and call me a hypocrite or somesuch. Let me make it exceedingly clear that I refuse to use this now that my friend and I have tested it out. Nor do I want to be complacent with it.

    I just wanted to add the below really quick. These numbers are not exact, but an approximation until my friend and I do another test for accuracy.

    Quote Originally Posted by Issac View Post
    Let's assume you got base exp of 100 per kill (lowballing it) for your lv50 friend killing lv30 mobs for you while you're level 10. In this, let's assume he killed 15 mobs at once.

    (Second set of numbers is base exp 300, link bonus ends at the 5th mob.)

    1st Mob:
    100 + 100% LINK BONUS, 200 (300 + 100%, 600)
    2nd Mob:
    100 + 120% LINK BONUS CHAIN 1, 220 (300 + 120%, 660)
    3rd Mob:
    100 + 125% LINK CHAIN 2, 225 (300 + 125%, 675)
    4th Mob:
    100 + 130% LINK CHAIN 3, 230 (300 + 130%, 690)
    5th Mob:
    100 + 140% LINK CHAIN 4, 240 (300 + 140%, 720)
    6th mob:
    100 + 150% LINK CHAIN 5, 250 (300 + 50%, 450)
    7th mob:
    100 + 150% LINK CHAIN 6, 250 (300 + 50%, 450)
    8th mob:
    100 + 150% LINK CHAIN 7, 250 (300 + 50%, 450)
    9th mob:
    100 + 150% LINK CHAIN 8, 250 (300 + 50%, 450)
    10th mob:
    100 + 150% LINK CHAIN 9, 250 (300 + 50%, 450)
    11th mob:
    100 + 150% LINK CHAIN 10, 250 (300 + 50%, 450)
    12th mob:
    100 + 150% LINK CHAIN 11, 250 (300 + 50%, 450)
    13th mob:
    100 + 150% LINK CHAIN 12, 250 (300 + 50%, 450)
    14th mob:
    100 + 150% LINK CHAIN 13, 250 (300 + 50%, 450)
    15th mob:
    100 + 150% LINK CHAIN 14, 250 (300 + 50%, 450)

    Grand total:
    3615XP (7845 XP)

    Now, this is assuming all 15 link together, which generally isn't the case. However, the base would probably be closer to 300 in this example, so we would probably add 4000 to that number above. Keep in mind this happens within 2 seconds with one AoE spell. Oh, and let's not forget, repop is much faster now.
    Quote Originally Posted by Issac View Post
    If the opinion stays 50/50 on this issue, I might be so bold to suggest separate servers. That way all us apparently elitist pricks can go play the game the way we enjoy it and others can go play the game the way they enjoy it. Sure the developmental overhead would be a bit greater, but it's a compromise. Choices, right?

    And I say this before a rep even replies. I'm still eagerly awaiting their response.



    Quote Originally Posted by Issac View Post
    This is an appeal, SquareEnix. It's time to tell us what your plans are for the long term on this split issue. You have the people that hate it, the people that embrace it, and the people that don't care.

    Looking at this logically, the big question here is, "How many potential subs would you lose either way once making a firm, long-term statement of your plans with this?" If you announce that PL is here to stay, permanently, for the foreseeable future, how many people would leave? If you reverted and removed the possibility of PL, how many people would leave?

    I strongly believe the prior will result in more lost subscribers, but I am no expert in these things. I do know that if you tell us that, for sure, powerleveing will remain and all cap raises will be easily gained just as 40-50, I will be leaving.

    So, SE. Tell us. I'm tired of the second-guessing.
    Hopefully the upcoming player's poll next year will touch on this subject.
    (175)
    Last edited by Issac; 12-14-2011 at 06:11 PM.

  2. #2
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    Sure...good luck getting insane amounts of EXP on your higher levels...
    (10)

  3. #3
    Player
    Issac's Avatar
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    Kytheren Kenni
    World
    Seraph
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    Red Mage Lv 97
    Quote Originally Posted by MrLion View Post
    Sure...good luck getting insane amounts of EXP on your higher levels...
    See

    >Given these possibilities, and even more if she killed something at a higher level, everyone will exploit the crap out of this and no one will have a job below level 40 within a month.

    This is my main concern. And from what everyone has said, grinding 35+ is also entirely too easy, but not to the same degree of what I'm concerned about.
    (7)

  4. #4
    Player
    Amaya's Avatar
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    Mar 2011
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    Character
    Amaya Mori
    World
    Odin
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by MrLion View Post
    Sure...good luck getting insane amounts of EXP on your higher levels...
    Getting xp at high level is extremely easy now just go spend sometime in the strongholds and youll see
    (8)

  5. #5
    Player
    Nero's Avatar
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    Mar 2011
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    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MrLion View Post
    Sure...good luck getting insane amounts of EXP on your higher levels...
    Do Solo-leves on higher Ranks and you will get insane amounts. <_< 15k, 12k and 13k is what i got out of 3 leves and like 40ish Minutes in total.
    (0)

  6. #6
    Player
    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Eisen Marduk
    World
    Hyperion
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    Pugilist Lv 60
    Isaac, how exactly does powerleveling affect you in any way?

    Like Django said, if people powerleveling gets you THAT antsy, then don't roll with randoms. "But we shouldn't segregate ourselves from other players." No we shouldn't, but if you want a sure fire way to make sure you NEVER deal with people who are apparently ruining your game experience, then stick with a trustworthy group of people.
    (0)

  7. #7
    Player
    Issac's Avatar
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    Limsa
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    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Malakhim View Post
    Isaac, how exactly does powerleveling affect you in any way?

    Like Django said, if people powerleveling gets you THAT antsy, then don't roll with randoms. "But we shouldn't segregate ourselves from other players." No we shouldn't, but if you want a sure fire way to make sure you NEVER deal with people who are apparently ruining your game experience, then stick with a trustworthy group of people.
    So when no one has a job under level 40 except for the new players trickling in (Who then find linkshells and get powerleveled anyway) and I want to party with a level 20, I have to shout for hours or poke my LS for hours waiting to get a party started?

    I'm sorry, but for something this blatantly ridiculous, I will not say, "If you can't beat 'em, join 'em." If this doesn't change, I'm going to a MMO that makes sense. But you know what? I probably won't need to because this will probably be fixed.
    (1)

  8. #8
    Player
    Malakhim's Avatar
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    Limsa Lominsa
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    1,545
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    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Issac View Post
    So when no one has a job under level 40 except for the new players trickling in (Who then find linkshells and get powerleveled anyway) and I want to party with a level 20, I have to shout for hours or poke my LS for hours waiting to get a party started?

    I'm sorry, but for something this blatantly ridiculous, I will not say, "If you can't beat 'em, join 'em." If this doesn't change, I'm going to a MMO that makes sense. But you know what? I probably won't need to because this will probably be fixed.
    ...But it's a surefire way to NEVER have to deal with someone who has powerleveled, or has been powerleveled, which are apparently the scourge of all humanity. You also didn't answer the question.
    (0)

  9. #9
    Player
    Irana's Avatar
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    May 2011
    Location
    Gridania
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    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Issac View Post
    So when no one has a job under level 40 except for the new players trickling in (Who then find linkshells and get powerleveled anyway) and I want to party with a level 20, I have to shout for hours or poke my LS for hours waiting to get a party started?

    "points at leves, company leves, behest, normal soloing..."
    (0)

  10. #10
    Player
    KamikazeMan's Avatar
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    Jul 2011
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    Character
    Lodovico Rivers
    World
    Hyperion
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    Arcanist Lv 80
    I completely agree. It might as well be considered cheating >_>
    (57)

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