WAAA Let me call you a tool because i'm illiterate and incapable of understanding concepts such as pacing, waaaa someone stop people from having fun so i can have fun.... yep, sounds like you alright.I tried being polite, so you can grab all your assumptions and shove them down your ass. Thanks.
You don't have the slightest idea of how anyone here fares in-game. So when making up all these stories you do nothing but look like a god damned idiot.
No one complained about having no one who to play with.
Try to drill into your thick skull: some (many, apparently) people actually want to enjoy the journey to 50 and not be doing end game at the beginning of the game.
FFXI delivered this. FFXIV does not.
Here's a secret: Pacing is always present. In every video game. It shouldn't be imposed by players, but by the game's DESIGNER. So people who suggest one should slow oneself down are giving terrible advise... one should play to their content.
Pacing is done with a leveling curve, prerequisites and quests. Which currently is so light it takes less than a week to get to end game, rendering all low level and mid level content useless.
God, no pacing? What a tool.
If PLing is so offense to you just don't do it.
Not sure where you pulled the 800k from.The real issue is the amount of SP people are getting by being powerleveled vs grinding.
If PLing resulted in say; up to double the amount grinding gave, I doubt any of us would have an issue with it.
The fact that you can get 500k-1mil XP an HOUR is the issue. No way its possible to get even 20% of that in a legit group.
This is what I personally refer to as the "broken" part.
If a grind party can get 30k an hour, a PL should give 20-50k an hour. NOT 800k AN HOUR.
Camp repop rate is once every min. For a single puller in a camp with 8 mobs, the max you can get is only around 240-300k. (4-5k per pull x 60 = 240-300) And this will decrease as you level up.
It is more likely to do a full clear of the mobs once every 2 min, so rates are about 120-150k/hour.
-> Still a lot but nowhere near 800k/hour.
Last edited by tymora; 12-12-2011 at 05:56 AM.
Welcome to the XIV forums, where hyperbole is stated as fact.Not sure where you pulled the 800k from.
Camp repop rate is once every min. For a single puller in a camp with 8 mobs, the max you can get is only around 240-300k. (4-5k per pull x 60 = 240-300) And this will decrease as you level up.
It is more likely to do a full clear of the mobs once every 2 min, so rates are about 120-150k/hour.
-> Still a lot but nowhere near 800k/hour.
and there's also camps that have 20 mobs that spawn every 1-2 minute and you can clear them and rebuff before the next set spawns. now i am not saying that power leveling can get anywhere near 1 mil sp per hour, but will say that in around 2 hours without pulling out your weapon you can get pulled from 40-50.Not sure where you pulled the 800k from.
Camp repop rate is once every min. For a single puller in a camp with 8 mobs, the max you can get is only around 240-300k. (4-5k per pull x 60 = 240-300) And this will decrease as you level up.
It is more likely to do a full clear of the mobs once every 2 min, so rates are about 120-150k/hour.
-> Still a lot but nowhere near 800k/hour.
just so you know in those spots you do get between 15-20k sp per pull and not 5k. btw, another thing in those areas your sp actually increases once you hit 45 not decreases.
http://crystalknights.guildwork.com/
Its funny that only people with all maxed out levels are bitching about pleveling, what, reached the top but now don't want others doing it because you'll have nothing to hold over others? get over yourself, or better yet, stop being so full of yourself, let others have their fun, and if you don't like it, DON'T DO IT! unfair advantage means someone doing something that not everyone can, Botting is an unfair advantage, hacking is an unfair advantage, pleveling is not since its accessible to everyone, you know what an unfair advantage is? its that we got to use shields as a separate skill but new people after 1.20 isn't, unfair advantage is that people had to level their crafts on hell and nails before but after 1.20 we get craft linking, Pleveling was always there, and will always be there at some extent.
But what pisess me off the most, is that you people are hellbent on turning this into a generic game, flying mounts, capes, higher grinds, cash shop, but one thing that is in common with every other mmo, the existence of pleveling, you want removed, you should all be ashamed of yourself, because i know that i as a player am ashamed of being represented as a part of the community by you people that are incapable of common sense or moral high ground.
Might want to rephrase that, general quality of inteligence on these forums seems to suggest a level of education insufficient to understand such words.
Last edited by Zeref; 12-12-2011 at 07:24 AM.
Lolwhut?
On the first point hacking could be considered balanced as well because everyone playing has access to the internet and therefor the means to attain hacks. Silly point but true none the less.
On to the true point of your post, who said anything about removing powerleveling entirely? I beleive the majority of discussion is about how rediculously powerfull it is compared to most MMO's. You turn what was maybe a few weeks of work with even the best parties into a single day because you know a single person with time on their hands.
Everyone's rank 50 now, whoopidy doo~ what do we all win now a gold star or something? No...? We just get to stand around town and whine about how we have nothing to do now that we are all 50? Damnit...if only we didn't all powerlevel to 50 on every job in the game!
People at 50 complaining has absolutely nothing to do with wanting power over others or something to brag about, we where complaining about it when SE first announced the removal of Mob claiming, we told them what would happen. And exactly what we said would happen did. Same with the removal of level cap penalty. Same with the drop out of party exploit which they refuse to address.
The game has more then enough content to keep people busy for months on end if look at level 1 through 50. You have 2 dungeons, a ton of nms, a ton of quest, escort things, main storyline, 5 different kinds of leves. At 50 you have world Nms, a dungeon, 3 settlements, and ifrit. And faction bosses if you want to include those.... Without pwrlvling a new player easily has 4-6 months of content to keep them busy if they play say 20-30hrs a week. With pwrlvling they have maby 3-4 weeks tops.
The problem with fast leveling is there is not enough endgame in anyway to support a character with all fighting classes maxed out. Which is the single biggest issue the game has (lack of content).
So you WILL run into these problems with pwrlvling:
1) There will no one to party with because the game will be instantly top heavy
2) 80% of the games content is negated because there is no reason to do it
3) People will refuse a normal party because a pwrlvl party gets SP literally 10fold faster.
4) You will get to endgame, be really happy, then log out 3 weeks later because you done everything.... and constantly complain on the forums about there not being enough content in the game.
More or less this game is not even close to being able to support a top heavy playerbase like XI did. This game also must always have people leveling in it... because despite the game being "Technically" soloable I can safely say 95% of the people will quit this game before 25 if they have to Solo the whole way. This is the worse solo mmo ever developed it is simply not fun at all, it is only fun when you play with others, at that point it is fairly enjoyable.
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