This is only if you don't have anything else to do besides play this game. If you have other things to do the pace is fine.they could have made the plans for the future and that is fine, but the problem is they not only made the plans they implemented them. you want to talk about the future, but you fail to see the present has a bearing of what the future holds. you state yoshi hasn't raised cap to keep the new players from getting behind on ps3 release, but then support everyone having every class to cap in the next few months. look at it from a different point of view.
1. you can cap a battle class from 1-50 in a single day x 7 classes. that is every battle class at cap in 1 week.
2. it takes less than a week to cap a craft with the leves and grinding and will become even shorter after they add in this craft chain they discussed. that's 8 classes at 1 week each for a total of 8 weeks to cap all crafts.
3. the dol takes a bit longer to cap, but it can be done in around 2 weeks. there's only 3 of those so that is 6 weeks total.
you are looking at the rate in which sp is gained now a brand new player can reach cap very easily on every class in the game in a total of 15 weeks. the 2.0 is to be released in around a year from now which is 52 weeks away. they have not stated the cap would be increased on 1.21 like alot have been stating, but it was said it was something they would not consider before then.
i'll play devil's advocate and say they decide to hold off until ps3 release to keep people from getting too far ahead of the ps3 players, like yoshi stated himself he did not want. if they hold off you will have every class capped and every piece of content completed wayyyyy before the 2.0 version and the cap increase comes out. in fact you will have all classes done 37 weeks before the release.
that is why i said they are fine planning for the future, but until they decide to move the cap up they should not be making getting to cap this easy. they need to give things for people to continue doing until 2.0 is here and not assisting people to get to the little amount of end game the game offers now that is viable content. all it will do in the long run is assist people in finishing everything this game has to offer now and move onto something else.
it reminds me of the nm nerf they stated was because of the battle system changes and then the only high end content for months was super easy nm's. they made the change and then waited for months before they added something in that made the original move worthwhile. the dev team is doing alot of the "putting the cart before the horse" where they are taking stuff away and adding other parts before they finish what they started.
i understand you stating you are looking at the future, but you must realize that the cap is still 50 for now. yes, the cap will be increased in the future and then it is completely fine to make the trip to 50 easier after it is raised, but it should never be easy when it is still the max you can do when we know there is a year to wait before others will be joining the game.