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  1. #1301
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    Sep 2011
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    I never said I agreed with how fast people can level.

    I simply said as it stands everyone can access those same advantages or disadvantages. So it's not proper to same a game is not balanced if everyone has the same level ground to play on. SEMANTICS really....

    The whole gear debate is silly. Unless you fighting a major boss...I frankly played most of my levels in onion gear or santa gear and used low level weapons.

    Complaining about pricing of gear? Really? Join a LS I don't think I've had to buy hardly any gear unless I wanted to. Most LS make gear for their members. Most people play in silly gear or get some grind gear from a world NM which most are happy to help newbs get.

    In any case I don't know anyone unless they are completely antisocial in an MMO has had a problem if they wanted to...to go from level 1 to 50 in a week if they really desired.

    There's also a point to not leveling too fast anyhow. Most of the people rushing to 50 don't know how to play their classes at all. I've seen it...horrible playing...case in point the player that didn't even know they could switch between their 3 action bars.

    I will agree that it seems SE wants the remaining player base to be maxxing out as quickly as possible anyways...it's SE desire that we move through this era and end this current story line.

    And the complaints are silly anyhow...it remains the fact that leveling solo is easier then it ever has been...people who are complaining haven't moved past the point that you need to kill something your level and not 10 levels above you like before. The XP of an enemy at your same level is much more then it ever was. I remember soloing for 50 sp a kill I killed a lot of things to solo level...and people used to kill for 250 sp in full groups. Now it's a good 250ish per solo kill and 1000+ in groups.

    I would say 1 to 40 should take you a little bit longer to level since you NEED NEED to learn to play your class. 40-50 ready for the big times and should go faster. Until, the game is more fleshed out in content I don't see this as a problem.

    Limiting the way people play just because you don't play the same way or don't like how they are going about doing it and complaining that this or that is not balanced...everyone has access to the same friggin' game. The only imbalance is one's personal playing preferences.

    THE MAIN ISSUE IS SIMPLY THIS...IF you are going to allow people to gain levels this fast, you NEED to have more content in game. If a player chooses to max out only 1 class by the time they 50 and because they don't choose to play other classes they have run out of content. If a player likes to play all classes they'll have more content.

    CONTENT is king. Without proper content players flooding the game to max level are gonna get bored rather quickly.

    SE's focus until the next few patches is the core game battle system...they are trying to make it more fun. They are on the right course. Focus on the main systems and then once that's kosher move on to content.

    I'm not surprised that we haven't gotten a ton of content. Player will pay for content and are waiting for more content.
    (1)

  2. #1302
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    Quote Originally Posted by Theplatter View Post
    Um, I was only commenting on how it's a wonder that this thread is still going, despite the fact that there was already an emergency maintenance to get it adjusted. Glad you feel so proud that you had the patience to grind through all of your jobs; apparently that's fun to you. For me, fun was beating the Darkhold with friends, or killing Ifrit, both of which required levels 45+. And fyi, I did in fact grind through most of classes (with the exception of pug and gla because they were not enjoyable classes to me), so no, I don't feel threatened that people like you are getting an e-peen by doing the same repeated motions for months on end to reach the same goal. Maybe you should stop being threatened by people who would like to speed up the grind and enjoy some endgame content.
    What endgame content :P ?
    (0)
    Last edited by Kamarile; 12-12-2011 at 04:11 PM.

  3. #1303
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Theplatter View Post
    Um, I was only commenting on how it's a wonder that this thread is still going, despite the fact that there was already an emergency maintenance to get it adjusted. Glad you feel so proud that you had the patience to grind through all of your jobs; apparently that's fun to you. For me, fun was beating the Darkhold with friends, or killing Ifrit, both of which required levels 45+. And fyi, I did in fact grind through most of classes (with the exception of pug and gla because they were not enjoyable classes to me), so no, I don't feel threatened that people like you are getting an e-peen by doing the same repeated motions for months on end to reach the same goal. Maybe you should stop being threatened by people who would like to speed up the grind and enjoy some endgame content.
    Not everything should be about the end. There's this big thing called the middle.

    MMO's are kind of like a hamburger. The end and the beginning are the little parts. The big part is the middle with all the condiments and the most part, which is where this game keeps you occupied for so long. Well what XIV is basically doing is getting rid of the middle part of that hamburger. So all we have now is the bread. The ends that can only keep you occupied for so long until you just leave it as it is, and come back for the next patch.
    (2)

  4. #1304
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    Theplatter's Avatar
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    Mad Platter
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    Excalibur
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    Lancer Lv 90
    Quote Originally Posted by DeadRiser View Post
    Not everything should be about the end. There's this big thing called the middle.

    MMO's are kind of like a hamburger. The end and the beginning are the little parts. The big part is the middle with all the condiments and the most part, which is where this game keeps you occupied for so long. Well what XIV is basically doing is getting rid of the middle part of that hamburger. So all we have now is the bread. The ends that can only keep you occupied for so long until you just leave it as it is, and come back for the next patch.
    Well, therein lies the problem; aside from the lvl 25 dungeon and Shposhae, there currently is nothing in the middle, at least nothing substantial enough to want to keep people there. By far the most interesting things occur at the current "endgame" (Ifrit, Darkhold, etc.). If they did introduce more midlevel content (and new classes to make the most of it), I'd be all for it. In fact, most of my favorite stuff in XI was midlevel. However, here in XIV the most fun I've found was at its "endgame", and for friends who don't have the proper classes leveled to gain the necessary abilities, they have the OPTION of being powerleveled so that they can take part in the current "endgame" events.
    (0)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  5. #1305
    Player
    DeadRiser's Avatar
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    Kipp Kaida
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    Sargatanas
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    Conjurer Lv 70
    Quote Originally Posted by Theplatter View Post
    Well, therein lies the problem; aside from the lvl 25 dungeon and Shposhae, there currently is nothing in the middle, at least nothing substantial enough to want to keep people there. By far the most interesting things occur at the current "endgame" (Ifrit, Darkhold, etc.). If they did introduce more midlevel content (and new classes to make the most of it), I'd be all for it. In fact, most of my favorite stuff in XI was midlevel. However, here in XIV the most fun I've found was at its "endgame", and for friends who don't have the proper classes leveled to gain the necessary abilities, they have the OPTION of being powerleveled so that they can take part in the current "endgame" events.
    No it's not really the option no more. If you want to do endgame content, you have to have that level or you get kicked out the party. I'm sorry but people are naturally going to take the shortcut.

    And there are also mine quests, regular quests, roaming NM's, faction NM's... I mean there is a ton of stuff to do right now. But people focus on the BIG things that happen and think that is the only content. And instanced battle, that's it.
    (0)

  6. #1306
    Player
    Theplatter's Avatar
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    Mad Platter
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    Excalibur
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    Lancer Lv 90
    Quote Originally Posted by DeadRiser View Post
    No it's not really the option no more. If you want to do endgame content, you have to have that level or you get kicked out the party. I'm sorry but people are naturally going to take the shortcut.
    So there is no option of grinding out the levels or gaining xp through leves anymore? It all has to be done with powerleveling? Interesting.

    Quote Originally Posted by DeadRiser View Post
    And there are also mine quests, regular quests, roaming NM's, faction NM's... I mean there is a ton of stuff to do right now. But people focus on the BIG things that happen and think that is the only content. And instanced battle, that's it.
    Yes, and this has been discussed in several other threads, with the major argument being there is not enough content in this game (and definitely not enough midgame content to want to keep you there). Midgame roaming nm's have a ridiculously small repop time and an inflated drop rate. Quests generally involve running around talking to few (or several) npc's or killing a set number of mobs. Woo-hoo.

    My point is, I don't see why people are still complaining about powerleveling being broken if alternate means to level up still exist.
    (1)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  7. #1307
    Player
    darkstarpoet1's Avatar
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    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Theplatter View Post
    My point is, I don't see why people are still complaining about powerleveling being broken if alternate means to level up still exist.
    the reason people complain about power leveling is the fact it is so much more than a grind party. it's not hard to figure out....well maybe it is for some.

    if a grind party gets 20k per hour then the power leveling party should get 20k per hour.

    if a grind party can get 200k per hour then power leveling should get 200k an hour.

    in neither option did i say that power leveling should be removed so you can keep your epeen insults where they belong. i have not said that power leveling should be removed. i stated it should be in line with party grinding.

    i stated it didn't matter if they increased party sp, decreased power leveling sp, or a combination of both. the only thing that needs to be done is them get around the same amount of sp.

    the way it is now a power leveling group can get massive sp compared to a party grind. if they have the same number of people in the party then the sp should be comparable. it doesn't matter what the amount of sp is. you can say they both exist, but if one way of group parties gets 400k sp an hour and the other one gets 100k sp per hour than they are not both viable.

    edit: also if you want to name 1 item for high level end game content i can match it with low/mid game content and vastly outnumber you on the amount. mid levels have more stuff to do than the high levels do.

    for high level characters you have buffalo, uraeus, goblin, dodore, mossy horn, darkhold, ifrit, buffalo faction, drake faction, wolf faction, and the 3 strongholds. if you want to go by what is still viable content due to the new gear and materia additions you only have ifrit, dodore, uraeus, and the sentinel gear. the rest is wasted since the gear from the others are worthless.
    (0)
    Last edited by darkstarpoet1; 12-12-2011 at 05:14 PM.


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  8. #1308
    Player
    Theplatter's Avatar
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    Mad Platter
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    Excalibur
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    Lancer Lv 90
    Funny, not once did I infer that you said that powerleveling should be removed. Looks like you're just putting words in my mouth or searching for something that isn't there.

    So why be all kinds of worried and upset that powerleveling is the way it is when you already have everything to 50? If someone wants to be leveled up that quickly, how is that negatively affecting the game for you? You're not forced to do it, it's an OPTION! The major issue with this game is, whether grinding through the levels or being powerleveled, there's not going to be much of a call to know the job either way, until you take on the major events...i.e. those that are done outside of leveling up.
    (0)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  9. #1309
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Theplatter View Post
    Funny, not once did I infer that you said that powerleveling should be removed. Looks like you're just putting words in my mouth or searching for something that isn't there.

    So why be all kinds of worried and upset that powerleveling is the way it is when you already have everything to 50? If someone wants to be leveled up that quickly, how is that negatively affecting the game for you? You're not forced to do it, it's an OPTION! The major issue with this game is, whether grinding through the levels or being powerleveled, there's not going to be much of a call to know the job either way, until you take on the major events...
    do you think that just because this is my main that i am not playing a second char? how smart of you. it affects me when i am trying to level my other char in a grind party because i actually enjoy to fight mobs, but nobody will do them because they can get 10x the sp in a power level party.

    i am left with 2 options. option 1 is to play solo. option 2 is to get power leveled with them to get ranks. i would like to find an actual grind party that allows people to fight the mobs, but the only groups are pl groups. the reason those groups are the only ones is directly because they can be lazy and do nothing and still get 10x more sp. tell me again how is that not effecting my game?

    as i stated and people continue to overlook as long as party grind sp and power leveling sp are the same there is no issue. the issue is with the difference in sp so people feel forced to join a pl party if they want to get into a group.
    (0)


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  10. #1310
    Player
    Theplatter's Avatar
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    Mad Platter
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    Excalibur
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    Lancer Lv 90
    Well, at that point it's a matter of opinion in regards to what's fun to you. In having one character with all 50's and the desire to level up a second character, you apparently like grinding out levels. Whereas with myself (and most of the people I've played with on my server), the battles outside of the grind are preferred and we don't have a problem if people are being powerleveled (the way it is) in order to take part in those battles. Many people who took a long break and have come back to the game with the leveling system as it is will admit it's crazy experience, but most enjoy it with very few complaining.
    (0)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

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