Quote Originally Posted by Sorel View Post
Using DarkstarPoet's numbers:

30 days (1 month) @ 3 hours/day = Level 50 in one class (level cap).
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90 hours = 50 levels
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1.8 hours = 1 level

Twice as fast. More appealing to the gamer that has a day job and/or family. Two hours after the kids are put to bed will get net her a level. 5 levels a week, maybe more on the weekend. Seems like a reasonable rate, no? But should such a rate be applied to every activity under every circumstance? Should such a player gain levels at this rate playing solo? Or should she have this rate of leveling while in a party? What about Crafting? Or Gathering? Or Questing? Should she get a level after completing 2 hours of quests?
Leveling differs on how much EXP you get from the mob and how high your chains get.
Leveling differs also on how much EXP you need to level up (example: level 1, 100 exp. level 50, 50k exp).

What you wrote isn't an average. It follows a flawed logic.