Quote Originally Posted by JudgeN View Post
That would make sense if they did that from the start but they didn't, this game is never going to be quest leveling type of system. I mean I would love for an update to say "we added 1000 quest for you to level up with" but it will never happen. Partying is the direction this game seems to be going and I rather have it be easy then really shitty like the 2003-2004 days of FFXI.
First, I wouldn't be too sure about anything fundamental with this game right now. It's in a huge state of flux. And we've already seen the addition of quests, plus the leve system is a rudimentary quest system.

Second, even if it's not a quest leveling system, that doesn't mean it has to be a repetitive grind. There are a ton of different ways to create content besides quests. Raids at more frequent level intervals, different kinds of enemies that require different tactics beyond just "beat in face, repeat," more story missions, PvP(though I would personally prefer not), enemy invasions similar to the one's that already exist, but more prominent, etc etc etc.

Creating a more versatile and interesting game is what they need to do, not take the leveling out of their RPG.