It's ironic that the fatigue system probably would have helped with something like this. I guess we'll see their response in 1.19a, or the next client patch, as there have been several hotfixes already and not one mention of this "issue."
It's ironic that the fatigue system probably would have helped with something like this. I guess we'll see their response in 1.19a, or the next client patch, as there have been several hotfixes already and not one mention of this "issue."
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