I hope we get a dev post about this issue it should be fix in the next patch.


I hope we get a dev post about this issue it should be fix in the next patch.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner


If someone pls you to level 30 so you can enjoy some low level content and level up with them, that isn't entirely bad, but its still bad when you think everyone else who played this game before you pretty much leveled up legit. Now if someone pls you and you don't even try to learn about your class and your pretty much twinked through the game, I don't want to play with you, and if anyone knew your character was twinked they probably wouldn't want to play with you either. It may be a matter of integrity for a fake world, but still, I just don't like the spammer mentality of "i want to do the new content now, I dont care if the people getting to do it before me actually put time and effort in the game, I shouldn't have to since I just joined now" gimme gimme entitled, I just have to believe if you're like that in a game, you really are like that in real life. SE says "If it isn't appropriate in real life, it probably not appropriate in game" that's in their online manners section or some shit like that. In real life cheating your way through school and college is inappropriate and doesn't teach you any real knowledge, just like in game pling your way up to the max level you can't won't really teach you anything about the game besides you're a lazy loser.



Leveling through the slow version of raptor murder simulator doesn't teach the majority how to play any better than the fast version at all.



It does actually.
Standing around doing nothing = You're not learning how to utilize your skills and when nor do you know the timing of dodging TP moves (which is generally the same for all mobs both vertical/conal and horizontal/AoE.)
Actually fighting = Learning your class and class implementation in a party situation.

who wants power leveling is who wants to reach max level and high end game quickly, for those who high end game is their incentive to play. Some people enjoy the game leveling their character through the weeks or months, some not, i think that who want to level the normal way they can do it, and who not, they go the power level way, what happen? each one play the way they want, its voluntary.


Right, because we love the idea of not getting any sense of accomplishment what-so-ever because derps are running all over skipping the entire game. No matter how you mince words, having a mechanic like that in place breaks the core foundation of what a MMO is. Not to spew rhetoric, but something like that doesn't belong in the genre because it's an entirely different breed of online game.who wants power leveling is who wants to reach max level and high end game quickly, for those who high end game is their incentive to play. Some people enjoy the game leveling their character through the weeks or months, some not, i think that who want to level the normal way they can do it, and who not, they go the power level way, what happen? each one play the way they want, its voluntary.
For the sake of simplicity, let's break this down.
Classic MMO: What we want to play.
Online Adventure Game (Let's call it OAG): What you want to play.
The two cannot coexist in one game. It's like having a toilet in the damn kitchen.


You joking right? ok let see it in a person stand pointwho wants power leveling is who wants to reach max level and high end game quickly, for those who high end game is their incentive to play. Some people enjoy the game leveling their character through the weeks or months, some not, i think that who want to level the normal way they can do it, and who not, they go the power level way, what happen? each one play the way they want, its voluntary.
Level Normal way "/sh party do you need it /tell 20-28 "Person /tell you do you have a powerlevel?" If you say no they would say no thanks hands down.
No one would do the Normal way due to the fact is slow and pointless. Everyone would reach max level faster and then people who want to play the Normal way get left behind and have to also use there way. The only powerlevel i like is a healer outside healing the party you can get more exp per hour that way no down time and fast. But someone killing everything for you and getting 1-30 less then a day is bull
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Power levelling was just as OP in FFXI. Remember the Summoner exploit (Gather a group of them, get a Paladin to train the entire dunes to them, have all their avatars out, pop level sync down to 14, Invincible, Astral Flow x5 on around 300 monsters > Players would ding Summoner 14-50 in a few hours).
We can't have everything, and if someone wants to spend their time powerlevelling someone, I don't see the big issue. Let them. It's like you want to be part of this world, but want to have no freedom to play how you choose to.
When did it become the norm to want to remove any aspect of fun from all MMo's, and this obsessive need for everything to be 100% fair, and no one to have any kind of leg up over you?


Issue is everyone be doing it then people who want to party can't make a party due to everyone just having a powerlevel. don't tell me no one willing to powerlevel which is not true i see people everywhere powerlevel right now in every big camp. No one is even /sh for party anymore i can understand ppl doing the quest for chocobo but still most are getting powerlevel.Power levelling was just as OP in FFXI. Remember the Summoner exploit (Gather a group of them, get a Paladin to train the entire dunes to them, have all their avatars out, pop level sync down to 14, Invincible, Astral Flow x5 on around 300 monsters > Players would ding Summoner 14-50 in a few hours).
We can't have everything, and if someone wants to spend their time powerlevelling someone, I don't see the big issue. Let them. It's like you want to be part of this world, but want to have no freedom to play how you choose to.
When did it become the norm to want to remove any aspect of fun from all MMo's, and this obsessive need for everything to be 100% fair, and no one to have any kind of leg up over you?
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner


Ignoring the fact that XI went downhill since level sync, I want to point out a flaw in your logic.Power levelling was just as OP in FFXI. Remember the Summoner exploit (Gather a group of them, get a Paladin to train the entire dunes to them, have all their avatars out, pop level sync down to 14, Invincible, Astral Flow x5 on around 300 monsters > Players would ding Summoner 14-50 in a few hours).
We can't have everything, and if someone wants to spend their time powerlevelling someone, I don't see the big issue. Let them. It's like you want to be part of this world, but want to have no freedom to play how you choose to.
When did it become the norm to want to remove any aspect of fun from all MMo's, and this obsessive need for everything to be 100% fair, and no one to have any kind of leg up over you?
Sure, there were a few ways to increase xp/hr on SOME party configurations. I won't even call it an exploit for the sake of argument. However, in this situation, you can take ANY level 50 player and powerlevel a full group of ANY class. It is completely and utterly broken, there's simply no arguing that.
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