
Originally Posted by
ViolentDjango
You know, one reason why people get so up in arms over Christianity and people who follow it is because of the popular depiction of Christians as people who get ridiculously involved and concerned with things that don't really effect them.
Off-Topic? Not really. That's exactly what you're doing.
Powerleveling is only a pandemic because people seem to think that everyone HAS to do everything the slowest way possible or suddenly it has no value to anyone. Fun fact, 70% of the current FFXIV players have level 50 jobs. The game has been out for over a year, and a good half of the people playing it have been at it for at least that long. People getting to 40+ in a month isn't something that's going to ruin the game. Especially if they are being powerleveled by a friend who's been playing for super long already -- that actually could help them stick to the game (since they have have people to play with and a reason to log on.)
What does it mean for you when people get power leveled? Not a damn thing. You see, there are few tenets of common-sense MMO'ing that will make it so that you need not be concerned with what everyone else is doing:
1. Don't run with randoms. That's what linkshells are for. Build a trustworthy group of friends ingame and play with them. There are people who will be power leveled in your group, but most of them (if your shell is good at all) will still have invested in learning to do their job properly.
2. Don't be a hypocrit. Don't complain about something you're ultimately going to do yourself. You're complaining because you got power leveled by a friend? Why were you doing it, then? The point of a game is experiencing it however you want to, and if you're going to choose to breeze through the early levels to get to quests and epic battles quicker, that's your choice -- but don't complain about it. Some of us enjoy leveling slowly, some don't.
3. Don't sweat the small stuff. In the grand scheme of things, people being power leveled is a non-issue. Its already been declared that jobs will work on a quest-by-quest basis, and for all we know they may not even use EXP to level up. That said, Classes are likely going to just be introductory components to much more focused, much more intense combative elements of the game. People who power level and have no idea what they are doing aren't going to get very far -- people who learn how to play their class/job (regardless of how they level up) ARE. That's the only balance or fix this problem needs, and its already built into the system.
Look, I can understand the idea of not wanting people to get things you worked hard for easily, but grinding is not a gold medal sport. It never has been and it should never be treated like it should be -- its an unfortunate part of MMO's that is necessary but shouldn't be haphazardly imposed on people. Talk to me about people powerleveling through Ifrit and I'll be right there with you. Talk to me about people getting to level 35+ in less than a month, and I'm going to look at you like you're a crazy.
TL;DR? No one cares. Or at least they shouldn't. Let the people power level if they want to, you do the slow way if you want to (I will be.) At the end of the day, quests, missions, bosses, dungeons, and epic rewards will be won by SKILL not by getting to level 50 quickly. So who gives a frightful f*ck.
So, I want to play with my friend who I've duo'd from 10 to 35+ with, but I want to start a new class and they don't (say they've been at the game longer and already have all of the other classes they want at level 30+) You're telling me I shouldn't be able to just run with them to get up to their level quickly so we can do other, more interesting things than grinding.
Give me a real reason for that. See, I'm very open-minded about the subject, I used to be an ant-power level person.
But I realized something about that mentality -- it has no real foundation.
Its built around the pretense that levels are something you earn... They aren't. Running around in circles for hours bashing monsters in rapid succession requires no skill or no how -- it teaches you nothing and gains you no real benefit. Leveling is the unwanted child of Progress, and if Progress had any choice it would leave him at home rather than taking him everywhere.
But yeah, give me a real reason power leveling is bad outside of:
1. It removes your sense of commitment -- that's personal, and if you feel being PL'd will make you not appreciate the game, you don't have to do it.
2. It will create bad players. Don't run with randoms. There will be slow-level players who suck just as bad.
3. "I don't want to compete with people who leveled up to 50 in a week." Again, personal, and if someone's good enough to compete with you after power leveling to cap as quickly as possible, that's a mark against you, not them.
4. You miss a lot of the game's content. Again, personal.
Frankly, for sake of example, the most fun I had with World of Warcraft was when I started playing via special invitation from a friend and had a +100% boost to EXP. When you can get past the mundane nonsense and start to see more interesting and exciting things, that's when you start to really enjoy MMO's. FFXIV's "freedom" point is in around level 25-30, there's no reason why it should take people months to get there.
Sure limits and rules around who can level with who can easily be imposed -- I just feel they are unnecessary and counter-intuitive to the social focus of the MMO experience. If I convince my girlfriend to play, I want her to be able to run around WITH me and see me take down big baddies and help her get to higher levels so we can do things together. I don't want to have to spontaneously start leveling a class I have no interest in just because there's this misguided belief that people with no friends/allies to help them level faster (or people who, respectfully choose to do things the old fashioned way) should take precedence over the presence of choice.