Results -9 to 0 of 256

Threaded View

  1. #11
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kurogaea View Post
    Wondered how these comments looked so darn long. Thnx for that.
    Anytime! I used to be in the same boat a while back and had to google it XD. I still haven't figure out how to put multiple quotes in a single post though. Not something I've needed to do often, so I never looked it up, but I suppose I should try to figure that one out...

    And I think you're starting to pick up what I'm putting down. In regards to the Pre-mades, it's also an issue of not knowing how many of them are actually quing together. For example, say the top two Mael players in "matches played' tab have 410 and 415 matches played, respectively. It's easy to just add the two and say, "okay, Mael has 825 matches played in total," but the problem is that, for all we know, those two players know each other and que together frequently. If they qued for every match together except the last 5, than the actual total of matches played is only 415. Worse yet, if they only played half the matches together it's actually 600 matches. Since we don't know who's queing together it's difficult to say, and the number discrepancy really throws off our averages when we do the calculations.

    I sympathize for your healing. I also play on Ps4, and the single reason I have not finished leveling a healer is because it seems to be the only job class in the game that has a dramatic disadvantage in targeting, especially when there is an Alliance. I know there's a "digital mouse" (L1+R3) but it locks your hotbar and camera in place, so I don't find it nearly as useful or as efficient as an actual mouse and keyboard. I can't say for sure without actually trying it myself, but I know I'd feel bad only being able to heal my immediate party members if there was an alliance member dying right next to me and I just couldn't target them fast enough to pop off a heal...

    As for the commander thing. You're totally right about the fact that one person cannot win the match single handed. That being said, I do believe that good calls do make the difference. Players who just sit back and "go with the flow" often just end up following the herd of superderps and get squashed. Good leadership and map awareness is key. It's basically a two way street. Good leadership needs a team that is willing to work as a team, and a team that is willing to work as a team needs a solid direction, which requires good leadership. The problem that I find is that players frequently assume that a certain win % is the signature of certain GC's and use it as an excuse to explain their own poor win record. They never put two and two together and see that all the matches they've lost have a direct tie to either not working together as a team or not having or following good shout outs. It's true that there's not always a leader available, but that just means that someone has to step up. There's a lot of negative voices to outshout and the responsibility is high, but if you want to win you have to expand than people gotta improve their own skill set and step out of the comfort box of silent mindless derp'ing.

    When it comes to the Flames, I find the early week is the most difficult time to deal with it. The VAST number of casual que'ers they get after each reset is brutal and extremely difficult to deal with. The quality of matches and players improves dramatically closer to the end of the week.
    (1)
    Last edited by Februs; 10-10-2015 at 08:06 AM.