If this is supposed to prove anything... it doesn't.
The fact is that the loadstone standings are there for personal stats. There is no way to filter results to find out how many matches were won in total for your GC. All it does is show you the top ranked players, or the most prolific players, and how they rank against one another in a list of 100 depending on victories, win rate, or number of matches played.... that really doesn't say much about how the 3 GC's compare to each other.
If you wanted, you could try to compile your own list by counting the individual stats of the players from each GC and than average them for comparison, but that would still give you a wildly skewed result, because the pool being sampled is not even close to being equal or comparable.
For example: this week, on my server, with a sample pool of 93 players in the Victory rate tab, Mael had a total of 75 players represented with a average victory rate of 66.5%. Adders had 3 players represented with an average victory rate of 53%, and Flames had 15 players represented with an average victory rate of 46%. Based just on the victory rate alone, Mael wins the most with the highest average. However, notice that they took up 80% of the listings and not all of the players, including some of the ones at the very top of the list, played an equal number of matches. The top Mael only played 40 matches, but the 5th place Mael had almost 100. Between the two of them, which do you think had an easier time maintaining his win ratio? Obviously the guy who played less matches, since he didn't have as many opportunities to fail as the 100 match guy. The same logic can be applied to the GC's as a whole, and is proved by the Adders/Flames results. Adders "beat" Flames in win rate 66% to 53%, but their sample pool only has 3 players. How is this a fair comparison? It's not. It tells us absolutely nothing in regards to which GC preforms better in terms of win's and losses. Keep in mind that if I had limited the sample pool to the top 10 players in win rate, Adders would not have even been represented at all, meaning Mael would have still won, with Flames trailing just barely behind them... and Adders would be at 0% by default because, according to the listings, they weren't even "good" enough to be there. I'm pretty sure those 3 players who scored above a 50% win rate would beg to differ, but, hey, that's what the standings say, so it must mean Adders totally suck right?
Obviously not.
The only thing this data does tell us is that, on my server, Maelstrom have FAR MORE players queing for PvP than either Flames and Adders combined, but that's literally all we can surmise from this data. It is impressive that they maintained a high average, but there's nothing to say that if Flames and/or Adders had an equal number of players that they couldn't do the same. This tells us nothing about GC performance, only personal performance. To know how the Gc's stack up against one another, we'd need to know the total number of matches played in each GC (which is impossible to calculate because we don't know how many of the players in the listings overlap in matches), and the average win rate of each GC over the course of their total number of matches. That data is not made available to us. So trying to compare which GC is "better" or "worse" using the standings is pointless.

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