Pay a lvl 50 thaumaturge to PL you in nanawa mines skeleton area 100k for a hour, and you'll be lvl 20 with any job lol
Pay a lvl 50 thaumaturge to PL you in nanawa mines skeleton area 100k for a hour, and you'll be lvl 20 with any job lol
You all realize that just because YOU can't solo effectively anymore, doesn't mean the game is broken. I'm leveling additional classes now and it's never been better. Surprising to come to the forums and see people complaining about something that was actually improved upon... wait a minute.. scratch that..
It's not the mindless cakewalk it was before soloing mobs 20 levels higher with no problem/no rest... but it's not supposed to be..
Has anyone noticed that a topic called "its almost impossible to level a new character" and one thats called "Power leveling is broken" coexist in the most popular topics at the same time?
I do's da powalvls
http://www.pocket-hockey.com <-My ffxiv adventure!
Now with nVidia Surround!!!
MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200
Good thing that starting fresh without contacts, money or cross-class abilities and the difficulty of leveling solo in that situation has nothing to do with the ease of paying someone or getting a friend to powerlevel you, despite how many people think "just pay 100k to get pled in the mines" is a solution for a new, gil-less player
remember that power leveling is a byproduct of a system put into place with the intention of developing content around it, Yoshi merely said he was cool with people using it to power level if they wanted to, not that it was a new feature to offset what is a very slow solo progression below 25
ahhh but with the new exp system of relative base exp, its not so cut an dry anymore. you get more exp the higher your total next level is. So they basically flattened the curve a lot.What kind of weird logic did you use to come up with 1/5th of the level cap? 10/50 is literally 1/5th, but in terms of XP and time spent (the part that matters) it's probably less than 1% or 1/100th. Don't support your argument with fallacies. It only goes to invalidate your entire argument.
its not 1/5th even in those terms, of playtime, but it was kind of ridiculous before, comparing it to ridiculousness, isnt usally a good idea.
What im saying is, if an mmo has a cap of 100, your not going to hit 20 in 1.5 hours, if it has a cap of 75 dont expect level 15 in 1.5 hours, and if its cap is 50, dont expect to get 10 in 1.5 hours (even though ehhh maybe you can)
They basically rebalanced the overall amount of time you are each level, they didnt simply lengthen it.
Its gonna take like what, 1-2 days before you have a friend to level you?Good thing that starting fresh without contacts, money or cross-class abilities and the difficulty of leveling solo in that situation has nothing to do with the ease of paying someone or getting a friend to powerlevel you, despite how many people think "just pay 100k to get pled in the mines" is a solution for a new, gil-less player
remember that power leveling is a byproduct of a system put into place with the intention of developing content around it, Yoshi merely said he was cool with people using it to power level if they wanted to, not that it was a new feature to offset what is a very slow solo progression below 25
Whatever, either its easy to level or its not, you ppl make up your minds.
Ugh, I'm sick of this "hardcore" demand. I'm a casual player for God's sake. The only reason I picked this up in the first place was because I heard it's solo-friendly, and it was until the patch came out. Now, if I want to make any SIGNIFICANT progression, I HAVE to group up with people to do higher difficulty leves and risk getting bunched with a group of incompetent twits or a band of elitists who'll probably kick me for the slightest, most insignificant transgression. What a bunch of crap. I don't care for loot or leaderboard statistics or "world firsts" that the degenerate W-RPGs have glamorized so heavily. All I care about is the damn story. Everything else is just for aesthetic purposes.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.