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  1. #1
    Player
    Quanta's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Quanita Starfire
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jennestia View Post
    So wait..the worst of part of an MMO is grouping and socalizing? No wonder people get upset by not being able to solo from start to finish.
    In these types of games, I'm used to people being either self-serving, overbearing assholes, or creepy nerds who seem unaware that nobody else cares about their collection of lolicon fanart, so you can imagine my reluctance to voluntarily subject myself to such horrors.
    (1)

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    It really isnt bad at all, its just not what it was. level 1-10 isnt something you do in 2 minutes. a challenging fight is now one that is 1 level higher than you or the same level.

    How many MMOs, can you get 1/5th of the cap in 1 hour? Fact is, you have done it all before, thats why you are bored. You really shouldnt have killed your chr, the reason its supposed to be easier when you got money items and skills is because, hey you just need to rush through.

    People who have never played before probably wouldnt be too shocked that soloing 1-10 might take them awhile. Like i said before the biggest problem is probably going to be getting low level gear.
    (1)

  3. #3
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Physic View Post
    It really isnt bad at all, its just not what it was. level 1-10 isnt something you do in 2 minutes. a challenging fight is now one that is 1 level higher than you or the same level.

    How many MMOs, can you get 1/5th of the cap in 1 hour? Fact is, you have done it all before, thats why you are bored. You really shouldnt have killed your chr, the reason its supposed to be easier when you got money items and skills is because, hey you just need to rush through.

    People who have never played before probably wouldnt be too shocked that soloing 1-10 might take them awhile. Like i said before the biggest problem is probably going to be getting low level gear.
    What kind of weird logic did you use to come up with 1/5th of the level cap? 10/50 is literally 1/5th, but in terms of XP and time spent (the part that matters) it's probably less than 1% or 1/100th. Don't support your argument with fallacies. It only goes to invalidate your entire argument.
    (2)

  4. #4
    Player

    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    676
    Quote Originally Posted by Blarp View Post
    What kind of weird logic did you use to come up with 1/5th of the level cap? 10/50 is literally 1/5th, but in terms of XP and time spent (the part that matters) it's probably less than 1% or 1/100th. Don't support your argument with fallacies. It only goes to invalidate your entire argument.
    His choice of measurement may have been incorrect but the point still stands.
    (1)


    http://youtu.be/CFRfL0fmAOU

  5. #5
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Blarp View Post
    What kind of weird logic did you use to come up with 1/5th of the level cap? 10/50 is literally 1/5th, but in terms of XP and time spent (the part that matters) it's probably less than 1% or 1/100th. Don't support your argument with fallacies. It only goes to invalidate your entire argument.
    ahhh but with the new exp system of relative base exp, its not so cut an dry anymore. you get more exp the higher your total next level is. So they basically flattened the curve a lot.

    its not 1/5th even in those terms, of playtime, but it was kind of ridiculous before, comparing it to ridiculousness, isnt usally a good idea.

    What im saying is, if an mmo has a cap of 100, your not going to hit 20 in 1.5 hours, if it has a cap of 75 dont expect level 15 in 1.5 hours, and if its cap is 50, dont expect to get 10 in 1.5 hours (even though ehhh maybe you can)

    They basically rebalanced the overall amount of time you are each level, they didnt simply lengthen it.
    (0)

  6. #6
    Player
    Lucinda_Lecore's Avatar
    Join Date
    Jul 2011
    Posts
    100
    Character
    Kimiko Hasaguri
    World
    Zodiark
    Main Class
    Arcanist Lv 21
    Tbh im a low lvl (less than 20). Lvl 14 Mar, and it's great fun.

    I don't get much play time per week (mostly weekends, a couple of hours durring the week if im lucky, so im definately a part time gamer), but for once i am actually engaged into the gameplay. The fights do feel more like fights now, not something i can click aimlessly on whilst reading a book with my other hand.

    As for the exp, I'm already finding that if you consider your battles before hand and plan ahead; you can get loads of exp in only a short amount of time!

    I say I'm in favor of the new style this game has to offer

    Lucinda xXx
    (2)

  7. #7
    Player
    Bartel's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Bartel Hayward
    World
    Ultros
    Main Class
    Marauder Lv 33
    Just get a friend to power level you, or something, isn't friendship magic?
    Wow, what a balanced game! The only real effective way to level and not be bored to tears is to get powerleveled. Do people not see the glaringly obvious flaws in this logic?
    Truth! Do you remember FFXI solo on new chars? Rest every mob, if you didn't die from a Decent Challenge! :P
    Yeah, because that sounds like so much fun! The only reason any of us did it in FFXI is because we didn't know any other way. Very few people liked the grind in FFXI. Why the heck do you think they added Abyssea?
    (0)
    Last edited by Bartel; 10-06-2011 at 09:36 PM.

  8. #8
    Player
    MaxWinter's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Max Winter
    World
    Lich
    Main Class
    White Mage Lv 100
    For me this patch is an improvement in gaining exp for lvs.
    I was worried reading all comments before i tried the patch out but found that in fact maybe my worries where wrong.
    I dont know how people lv up before this update but the change from 1.18 is good one.
    My biggest worry was knowing the exp curve was massive compared to final fantasy 11 exp curve but maybe this can be adjusted if the lvs go over lv 50cap.
    Feel of battle is also massive improvement over final fantasy 11 atm for me at least for this patch.
    I like that i can go do the side quests and gain exp. i may be bit less motivated to lv another class/ job though
    (0)

  9. #9
    Player
    Bartel's Avatar
    Join Date
    Mar 2011
    Posts
    52
    Character
    Bartel Hayward
    World
    Ultros
    Main Class
    Marauder Lv 33
    I like that i can go do the side quests and gain exp. i may be bit less motivated to lv another class/ job though
    Go level a job from level 1 and then give some feedback, I think you'll be amazed at the difference. Were you leveling on your MRD main? If so, by 30 the combat is COMPLETELY different. Mobs give lots more XP, you have a lot of abilities to use, and leves and behest are actually rewarding. At low levels, none of that is true.
    (0)

  10. #10
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    I just heard SE is thinking of giving an item that will give you all classes level 50 if you want it!!!

    But in all seriousness the game is not supposed to be a walk in the park like it has been, if you have to rest every 1-3 mobs below lvl 20 it doesnt take that long to rest to full hp anyway.
    (0)

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