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  1. #1
    Player
    Ruenis's Avatar
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    Sep 2013
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    153
    Character
    Cecille Lightfellow
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Preypacer View Post
    -snip-
    All I see from your example is crappy graphics.
    (0)

  2. #2
    Player Nadirah's Avatar
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    May 2015
    Location
    Gridania
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    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ruenis View Post
    All I see from your example is crappy graphics.
    All i see from your statement is something that has absolutely nothing to do with the fact that other games, including FFXI, have been doing the housing thing better than FFXIV for almost 20 years now.
    (7)

  3. #3
    Player
    Ruenis's Avatar
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    Sep 2013
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    153
    Character
    Cecille Lightfellow
    World
    Tonberry
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    Pugilist Lv 70
    Quote Originally Posted by Nadirah View Post
    All i see from your statement is something that has absolutely nothing to do with the fact that other games, including FFXI, have been doing the housing thing better than FFXIV for almost 20 years now.
    All I see from the example people throwing off are, if I want better housing feature, the trade of is to having shite graphics. Which I don't want.
    I don't have house now, even though I crave for one. Do I want to trade of Mist/Lavender/Goblet housing plot with barren housing from vanguard Just so I can get one ? Hell No.

    Besides, MMORPG, 20 years ? lol
    (0)

  4. #4
    Player
    Preypacer's Avatar
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    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Ruenis View Post
    All I see from the example people throwing off are, if I want better housing feature, the trade of is to having shite graphics. Which I don't want.
    Who said anything about having 'shite graphics'?

    Who said anything about a 'trade-off'?

    The graphics of those games is based on their age/tech and/or their particular art style (which you may or may not like). Older games are going to have older looking, less impressive graphics (by modern standards).

    Regardless, none of that has anything to do with the underlying housing systems themselves, which is what we're talking about here.

    And anyway, why would you assume they couldn't pull off something better, more versatile and more accessible than what we have now, without sacrificing graphics quality? Do you have that little faith in SE to accomplish such a thing? Tsk tsk.
    (5)
    Last edited by Preypacer; 08-25-2015 at 10:53 AM.

  5. #5
    Player Nadirah's Avatar
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    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ruenis View Post
    All I see from the example people throwing off are, if I want better housing feature, the trade of is to having shite graphics. Which I don't want.
    I don't have house now, even though I crave for one. Do I want to trade of Mist/Lavender/Goblet housing plot with barren housing from vanguard Just so I can get one ? Hell No.

    Besides, MMORPG, 20 years ? lol
    Yes, 20 years.

    And you realize that a) Everyone's taste in graphics is different, b) there are people out there that think FFXIV looks like shit, and c) graphics don't matter to some people, right?

    https://en.wikipedia.org/wiki/Ultima_Online September 24, 1997 original release date

    and the very first MMORPG: http://www.meridian59.com/

    December 15, 1995

    Quote Originally Posted by Anova View Post
    One of the biggest deterrents to housing is that there is no communal space to entice players to stay there instead of in a town.

    Some neighborhoods are also healthier than others, although that has more to do with the player community wanting a place of their own and putting in the effort to build that socialization.
    For example, my FC maintains a fairly friendly relationship with our neighboring FCs and our crafters were often chatting with each other next to the marketboard. That's changed a little thanks in part to the airship workshop and forcing everyone in to an instanced room now, but it is an argument against instancing.

    Instead, I'd really like to see giving people with a house the chance to really enhance the public works in their neighborhoods. Let them invite NPCs from Rowena trading company to sell tomestone gear and crafting mats to the public. Maybe a customized park players can add. Of course, there's no profit from this, but it lets players turn the residential areas in to a customized community instead of a showcase.
    One of the reasons that game communities do *not* want fully fleshed out guild housing, etc, is because the towns end up empty.

    You *need* to have a reason for people to be in the cities rather than than inside houses. Typically guild oriented housing does this more so than private housing, but there are exceptions.

    EQ2 wasn't so bad until they added guild halls. Now everyone just hangs out int he guild halls with all the vendors, the broker(market board), banker, teleporters, etc all there.

    WoW doesn't have guild housing, but instead they added personal garrisons that act as your base of operations for this expansion. It's so tightly drilled into the quest experience you can't ignore it.... and it's turned the landscape into a dead zone.
    (2)
    Last edited by Nadirah; 08-25-2015 at 01:13 PM.

  6. #6
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Nadirah View Post
    One of the reasons that game communities do *not* want fully fleshed out guild housing, etc, is because the towns end up empty.
    Those are some fun and interesting case studies.

    Anyway, I did suggest those features as public works, and not as private. I envisioned those npcs being in the plazas and marketboards of the residential areas and not stuck in the FC houses. Sorry, I forgot to explicitly mention that those npcs would be public or where they'd be placed, but there you go. The goal is to turn the neighborhoods themselves in to hubs for players to congregate and socialize. It's a way to at least make a devoted server for the wards worth more than it is currently.
    (1)

  7. #7
    Player
    Farah's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Farah Malone
    World
    Behemoth
    Main Class
    Scholar Lv 70
    They should have never shoved personal housing in with FC housing. They were supposed to be separate and Square Enix went back on their word.

    I would suggest having neighborhoods for FC's only, and other neighborhoods for single players. This might leave the solo neighborhoods empty, but people barely use them now. They could also make instanced houses with a yard. Also, have the option of having something like the inn rooms for players who only care about decorating the interior.

    For stuff like chocobo's, make training and such available from the chocobo trainers in bentbranch. Pay a fee and they board your chocobo (like how you board horses in rl). That will give people the ability to dye and train their chocobos without having to own a home.

    For gardening, they could make indoor pots/planters that you could grow stuff in. That way it is both decorative and functional.

    Tada, most problems would be solved.
    (2)

  8. #8
    Player
    Preypacer's Avatar
    Join Date
    May 2011
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    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Ruenis View Post
    All I see from your example is crappy graphics.
    Well, then it's a good thing graphics have nothing to do with my post, or my examples, isn't it?
    (5)
    Last edited by Preypacer; 08-25-2015 at 10:46 AM.