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  1. #11
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Blood-Aki View Post
    Regardless, it's still as close to time mage as we're going to get, they are pretty similar, If anything i only see Geomancer happening more then this.
    Except White Mage already has Stone spells. I can't see them making another class using Earth.
    (0)

  2. #12
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SoothingBell View Post
    Honestly I cant agree with that. There are plenty of ways it could be worked into the game and making it unique as well. Geomancer would be pretty cool if they could build it to work in this game.
    Since you're only looking at older games, I'd like to point out GEO is an extremely powerful buffing class in XI with some elemental magic on the side so they have something to do other than buff. Rather than the regional affinities they used in earlier games for their buffs, however, SE went with a more eastern-religion theme in XI using cardinal directions and the directional flow of the Lifestream to influence their abilities. It's really quite interesting and a different take on the job.

    Lore-wise, it would work really well with the focus on Aetheric flows in-game. Gameplay-wise, with how people dislike hybrids and buffing classes, I'm not sure how it would work in XIV. Like BRD, I guess, but with magic.
    (0)
    Last edited by CyrilLucifer; 08-24-2015 at 07:15 AM.

  3. #13
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    I highly doubt this would get put in. Here's why.

    Everything either builds immunity to enfeebles or resists it out right.

    You wana make a role on here that's main mechanic will be to stop or slow mobs? It won't happen stuff on here gains resistance so fast or not at all the stun ability's in raids sent worth anything but damage and even if something can be stunned it gains resistance so fast because every dps uses it in their rotation well the bad dps I should say.

    And we already now and I want thank the person who said it that SE didn't know right now how to make a good support role because of the way right now how the balanced party's are set up it won't happen.
    (3)

  4. #14
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    And you think the devs haven't thought of time mages as a possible class, mechanics and all. I'm pretty sure every class in past FF games has been considered already, deemed them as viable or not, as interesting or not, some of them may come later, etc. No need to keep reimagining past classes since the devs most likely did so already.
    (2)

  5. #15
    Player
    Lego3400's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lomnisa (Live) Uldah (Beta)
    Posts
    312
    Character
    Vandal Lillithson
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Time Mages have had spells like Comet and Meator given to them in the past due to the Japanese word for the class referring to Space-Time. Thus they took the space literally and used celestial objects. I could see a DPS class about this.
    (0)

  6. #16
    Player
    SoothingBell's Avatar
    Join Date
    Nov 2014
    Posts
    72
    Character
    Soft Cat
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sicno View Post
    And you think the devs haven't thought of time mages as a possible class, mechanics and all. I'm pretty sure every class in past FF games has been considered already, deemed them as viable or not, as interesting or not, some of them may come later, etc. No need to keep reimagining past classes since the devs most likely did so already.
    I didnt say they didnt I was just saying this is some idea of what would be cool to me. Im not a developer so Im just using my imagination.
    (0)

  7. #17
    Player
    SoothingBell's Avatar
    Join Date
    Nov 2014
    Posts
    72
    Character
    Soft Cat
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lego3400 View Post
    Time Mages have had spells like Comet and Meator given to them in the past due to the Japanese word for the class referring to Space-Time. Thus they took the space literally and used celestial objects. I could see a DPS class about this.
    Yea I was thinking meteor would be cool but Meteor is an attack that doesnt usually have a set amount of damage. I think the damage is random.
    (0)

  8. #18
    Player
    SoothingBell's Avatar
    Join Date
    Nov 2014
    Posts
    72
    Character
    Soft Cat
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dererk View Post
    I highly doubt this would get put in. Here's why.

    Everything either builds immunity to enfeebles or resists it out right.

    You wana make a role on here that's main mechanic will be to stop or slow mobs? It won't happen stuff on here gains resistance so fast or not at all the stun ability's in raids sent worth anything but damage and even if something can be stunned it gains resistance so fast because every dps uses it in their rotation well the bad dps I should say.

    And we already now and I want thank the person who said it that SE didn't know right now how to make a good support role because of the way right now how the balanced party's are set up it won't happen.
    Good point. I actually didnt consider the resistance mobs get. Im jsut day dreaming is all.
    (0)

  9. #19
    Player

    Join Date
    Apr 2015
    Posts
    658
    It is past due for another caster type DPS jobs, and it could probably work, but probably not as you think. For example: SCH in FFXI is very different then SCH in FFXIV, if they did introduce time mage, it probably won't work like you think, Much like people wanting red mage so badly even tho it won't follow the same style as it did in 11, it's just because it's "red mage" that people want it.
    (2)

  10. #20
    Player
    SoothingBell's Avatar
    Join Date
    Nov 2014
    Posts
    72
    Character
    Soft Cat
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Blood-Aki View Post
    It is past due for another caster type DPS jobs, and it could probably work, but probably not as you think. For example: SCH in FFXI is very different then SCH in FFXIV, if they did introduce time mage, it probably won't work like you think, Much like people wanting red mage so badly even tho it won't follow the same style as it did in 11, it's just because it's "red mage" that people want it.
    Yea for a DPS caster i'd like to see it worked even if its not what I imagine its still a cool idea to have a class that manipulates time or something. Even DRK is different from the one in FFXI.
    (0)

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