Honestly I cant agree with that. There are plenty of ways it could be worked into the game and making it unique as well. Geomancer would be pretty cool if they could build it to work in this game.
Last edited by SoothingBell; 08-24-2015 at 07:08 AM.
Since you're only looking at older games, I'd like to point out GEO is an extremely powerful buffing class in XI with some elemental magic on the side so they have something to do other than buff. Rather than the regional affinities they used in earlier games for their buffs, however, SE went with a more eastern-religion theme in XI using cardinal directions and the directional flow of the Lifestream to influence their abilities. It's really quite interesting and a different take on the job.
Lore-wise, it would work really well with the focus on Aetheric flows in-game. Gameplay-wise, with how people dislike hybrids and buffing classes, I'm not sure how it would work in XIV. Like BRD, I guess, but with magic.
Last edited by CyrilLucifer; 08-24-2015 at 07:15 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.