Quote Originally Posted by Shyle View Post
I think they should've just did crafting/gathering like every other MMO's. When you're in the field leveling a class, say blm for example, and you're a miner you can mine while you're in the field. I never understood the archaic design SE took toward making each crafting skill an individual job.

There's a lot of things that I question in design (they seem a few years behind most others), the housing debacle is another one, I never understood why they'd limit housing like they did. Or the inability to whisper to people in dungeons, the ability to see a TP bar in groups (which they're finally adding...) etc..
Yoshi-P has stated several times that their design philosophy for XIV wasn't not to make just 'another MMO'. They want XIV to have its own feel and its own persona, and not be just another WoW clone. Some of their decisions to do this are better than others, and there are certain things that are obvious issues that need to be addressed... most of which they have stated they are addressing, but they have other priorities they want to deal with first.

They made crafting and gathering separate entities from the battle classes to give them their own 'life', as it were. Where crafting and gathering are things you can approach as your main objective rather than just something laid on top of the combat. It gives them a flexibility with the system to implement unique things that you wouldn't be able to do if they were just some sub-set of your character as a whole.

I kind of agree with the housing issue, I think they should have set aside a server to handle housing but it's also tied into the same issue as inventory space, where the server saves data twice as often as other MMOs and just adding more housing would only increase server load and impact stability. The whisper thing was specifically implemented to disallow RMT to whisper you while in duties since that would be a major distraction, especially since you can't blacklist them while in the duty (which is tied to the way the instance system actually works due to them being on a completely different server than your actual world).